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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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DEVS give first infos about the Sequel
Here are the first infos post by devs about the sequel. Following the idea of a "respawn off" option or "Wave mode"
http://forum.yuplay.com/index.php?sh...=508&#entry508 It already seems that great improvements will be made on the online experience, making already this sequel a must have Quote:
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#2
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Well I'll be buying it for sure
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#3
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Well but with those sales (see the link hereafter) I'm still wondering if they will get the finance to make/finish the sequel
I hope so though Xbox 360: http://www.vgchartz.com/games/game.p...914®ion=All PS3: http://www.vgchartz.com/games/game.p...917®ion=All |
#4
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Can't see me plonking down money for a sequel unless they can sort out co-op play vs AI planes. I find myself increasingly uninterested in competitive multiplayer.
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#5
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I wonder what they men by "In sequel we'll focus on online experience." I hope that doesn't mean no/limited single player campaign. On line's fun but I like single player a lot too. Hopefully they just mean they're gonna fix the problems.
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#6
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Todace mentioned they won't forget about people who enjoy the SP experience.
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#7
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Hopefully a strong single player mode will continue to be an important part of this great game. |
#8
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Four million bucks on a game that probably barely cost a half million to make given that the game engine and base models were already in place...id say they made a profit and gave them a platform to build on for a sequel. If they fix all of the multiplayer problems and actually market the game I would say we are in for a nice golden age of console simming! |
#9
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All a IL sequel needs is a decent marketing budget. Most people have not even heard of this game. |
#10
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Wonder if they can do an extensive "add on" pack to the original game? That would get them around the patch size limit, they could charge a bit for it, and roll into it all the changes they were looking to make along with some additions. They have a great base game now (like COD has) so improving on it shouldn't take as much time or money I'd imagine.
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