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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-13-2018, 09:34 PM
Kami-sama Kami-sama is offline
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Join Date: Oct 2015
Posts: 14
Default Jump to mission script

So after coming back to Star Wolves 3 and playing all the story paths I've decided to create a script that allows me to jump right before the final battle from any story path. The script already changes motherships, adds a lot of each equipment and faction colored fighter in the game and changes pilots (modded with all perks), but now comes the hard part that I can't figure out. How do I set it to start the storyline right before the final mission (when you're allowed to take anything from the faction's warehouse for free)?
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