|
CoD Multiplayer Everything about multiplayer in IL-2 CoD |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
IL2ClodCommander Update
Attached is the update to IL2ClodCommander.
It now includes setting mission objectives by Trigger (Target Area, Specific Targets) setup in the mission as well as general Object Types (Trucks, Tanks, ships, etc) It also has a "Auto-Start" switch to start running missions when started. Installation and setup is the same as prior release, but you should re-create the database if you are upgrading. Sorry it took so long for me to release this. Also included is the source code if you need to make modifications to suite your needs. WildWillie |
#2
|
|||
|
|||
Thanks mate, will test it this evening...
__________________
Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#3
|
|||
|
|||
Sounds great, thanks WW.
|
#4
|
|||
|
|||
Great,
will test it asap many THX for sharing it |
#5
|
|||
|
|||
Just a few comments about This release:
There is one known issue that I have not been able to fix yet and it relates to saving info to the database. The MySQL connector for C# does not allow multiple database readers (Unlike the Java version) and you will sometimes get a MySQL Exception in the log file. IL2ClodCommander will keep running, but some stats data is lost. If anyone knows of a setting in MySQL connector to allow multiple connections that would be great, otherwise the Database section will need to be re-written so statements are done serially. There are two tables (gameOjbects, & gameMultiObjects) which hold info about objects used as targets, planes, etc. There are some entries in there already, and the program will try and automatically add objects that are not found and show up in the stats, but you should check the log file if you are getting an Object not found message. You will manually need to enter MultiGameObject, I hope to have it auto-create these for Custom-chiefs, but it is not done yet. WildWillie |
#6
|
|||
|
|||
thats the result I`am getting for the moment:
PHP Code:
__________________
Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#7
|
|||
|
|||
Ok got this one sorted. Was missing Data folder and MySql.dll in main catalog there....
__________________
Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#8
|
|||
|
|||
Oops -
Forgot the MySQL.Data.Dll in the download. thanks for pointing that out _79_Dev. All - You can re-download from below, or just copy the Mysql.data.dll file from the previous download. The file needs to be placed with the IL2ClodCommander.exe file WildWillie |
#9
|
|||
|
|||
Hi, wildwillie
I have a problem. When launch missión, apears this message. Blue completed their planes objectives....., and the mission restarts automaticaly. This mission works well on the first beta of the cod comander. I'm thinking, my problem is on Triggers air spaw wroup. Is this possible?. Thank you very much. |
#10
|
|||
|
|||
You have to set up victory conditions. Simply add your map and in missions section, then edit it before You launch server. I got options set for 50 planes and 50 pilots for each side. Works fine...
__________________
Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
|
|