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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: What should be IL2: CoD's primary focus?
Cliffs of Dover should focus on realism 250 95.06%
Cliffs of Dover should focus on accesibility 13 4.94%
Voters: 263. You may not vote on this poll

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  #1  
Old 04-18-2011, 11:03 PM
Sturm_Williger Sturm_Williger is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Accessibility can be reached with proper difficulty settings options. Turn off the more advanced options = more accessible All on = hard core. Simple.
Couldn't put it better. Realism is the best startpoint, allow people to turn off stuff that might impact their ability to enjoy the game. Result - everyone happy.
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  #2  
Old 04-18-2011, 11:33 PM
Letum Letum is offline
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Look at the DCS sires.
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  #3  
Old 04-18-2011, 12:55 PM
carguy_ carguy_ is offline
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Quote:
Originally Posted by ubermachtig View Post
Dear comrades,
So therefore this poll, should IL2: Cliffs of Dover focus itself on realism, or on accessibility?
Either make a setting switch to turn the full real instruments off or keep the REALISM regardless.

Just to remember : each case according to realism has its own "life" so to say. For example, it has been agreed upon few years ago, that we wouldn`t want to have the guns jamming as in real life.
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  #4  
Old 04-18-2011, 05:05 PM
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KeBrAnTo KeBrAnTo is offline
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This post is for the "accesibility guys",

Maybe you should give a try on the following, it's really accesible and I'll bet you'll have lots of fun.



Yeah, that's the one for you, definitely.

This is a SIMULATOR, if you fancy easier things you better give 1942 a try.
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  #5  
Old 04-18-2011, 05:24 PM
Buzpilot Buzpilot is offline
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Quote:
* Completely removed overload assessment from carburetters. Rolls-Royce engines will now cut if overload is negative, and will not cut if it is positive. (old values were sneezing at .5G, and cut-out at .25 which we felt were dead on, but this apparently confused most of the players)
Could be we get confused because there is not much inertia, or that plane seem to behave like it's in zero gravity, so that small turbulence makes plane shift gravity too easy.
Instead of fixing symptoms, maybe look for the problems elsewhere.
Coul be a gravity filter that removes small peaks of negative gravity, or less than 1g, would be enough to fix this.
But it can be even more complicated, if it's the same reason the planes moves like paperplanes on ground, with a little wind, maybe the weight of planes and the gravity are scaled wrong?
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  #6  
Old 04-18-2011, 07:02 PM
skouras skouras is offline
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Quote:
Originally Posted by KeBrAnTo View Post
This post is for the "accesibility guys",

Maybe you should give a try on the following, it's really accesible and I'll bet you'll have lots of fun.



Yeah, that's the one for you, definitely.

This is a SIMULATOR, if you fancy easier things you better give 1942 a try.
hahahahahahahahaha
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  #7  
Old 04-19-2011, 02:05 AM
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ElAurens ElAurens is offline
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Quote:
Originally Posted by ubermachtig View Post
Dear comrades,
. Electrical measurements system replaced the original mechanical gauges, because they were considered too difficult for some players.
No, it's because their depiction in the game was simply incorrect.

Now I know where this will go. You will ask "Have you ever flown a Hurricane in real life?"

No, but here is the real shocker, neither has Luthier. For all we know he has only been around the pattern in a clapped out Yak 52 that couldn't get an airworthiness certificate anywhere in the West, and based his tacho needle hi-jinks on some worn out ex-Soviet trainer.

We have heard from real Spit and Hurri pilots who say that the needles don't bounce around like they did in the sim, but damn, we are all knowing flight simmers and can't ever take the word of real pilots, because, well, because we can't.

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Old 04-19-2011, 03:20 AM
Flying Pencil Flying Pencil is offline
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To "DUMB DOWN" this Sim is to make it just like all those cheap console games.


HOWEVER that does not mean some noob friendly features or help cannot be provided (as long as controls on Multi play setup turn off all n00b features
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Old 04-19-2011, 03:55 AM
Jaws2002 Jaws2002 is offline
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Don't dumb the game down.
If there are enough people that want more easy gauges, add it in the dificulty settings.
You can't have modern digital gauges in a ww2 sim and pretend you play full real.
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  #10  
Old 04-19-2011, 04:18 AM
IvanK IvanK is offline
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"You can't have modern digital gauges in a ww2 sim and pretend you play full real."

Who said anything about modern digital gauges ?
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