#191
|
|||
|
|||
Fenrir, Smouch ... Thx. Will modify the incorrect codes and add No 1 Sqn RAAF.
|
#192
|
||||
|
||||
Cheers mate ~S~
__________________
Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. |
#193
|
|||
|
|||
It would be nice, if you add forgotten Polish planes - PZL.37 "Los" or PZL.23 "Karas", ald flyable french MS.406. Cheers, best regards!
|
#194
|
||||
|
||||
Quote:
I agree that the Typhoon would be a worthy addition to the game if only because of its great historical importance. But I would like any computer model we get to properly reflect the "warts" of this flawed aircraft - relatively unreliable motor, vibrations, weak tail sections, cockpit fumes etc. Last edited by secretone; 02-19-2011 at 05:11 PM. |
#195
|
||||
|
||||
Please revise the Spitfire landing characteristics to improve energy absorption and prevent it kicking into ever-increasing lurches to destruction (and some other aircraft ?)
Please revise the size of the Tempest backplate to give a more realistic rear view. The result may not be 'to scale' but the inability to look around it is not realistic, it is said to have had a very good all-round view). If it won't condemn my other requests to the bin, 6DOF. Much work has already been done in the community. There is another thread and poll demonstrating the majority feeling of the community and it's acceptance of very minor graphics oddities over the obsolete fixed-head view which simply no longer rates a place alongside all the other great improvements to this wonderful old sim.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 02-19-2011 at 09:56 PM. |
#196
|
|||
|
|||
Hi!
I dont know if this request was already posted: to make V-1s a target creating a entry into the eventlog when a rocket is destroyed It is possible? |
#197
|
|||
|
|||
The thing that I want the most is often the most forggetten part of IL-2. I wish to have more advance ship damage models. Also how about make it possible to choose a skin for a ship so you could have USS Essex class as a ship and then choose a skin. I would want t so you could make custome ship paint schemes. I would love to see the USS Enterprise class in IL-2 since it is so famous yet not in the game. Also I would request more ship functions like catapults fir carriers that have them. Also if possible deck elevators so you could take off 32 planes off one carrier with the aircraft being brought from below decks. It would be extremely cool to have a flyable Helldiver. I want more ships like the USS North Carolina, IJN Yamato etc etc etc. Also instead of just sleep for the ships add stages of alert so you can control the total number of guns on the ship. I personally want more ship upgrades. please put these in future updates and hopefully by 4.2 we will have all these features. Thanks.
|
#198
|
||||
|
||||
With the flyable NON-ILS fitted aircraft that have two radios, is it possible to be able to "tune" them both to different YG/YE beacons?
This could further aid in night navigation. By hearing two different Morse code outputs may help pinpoint your position on a map. Does that make sense?
__________________
Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. |
#199
|
|||
|
|||
Another request: more variants of the bf-110. As I understand, it was used on the esatern front in decent numbers up to 1942, and in versions prior to G as well.
__________________
|
#200
|
|||
|
|||
It's one of those bits in the game that are from the manufacturer which took legal action against Pacific Fighters, so it's not likely to be in an official patch.
|
|
|