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King's Bounty Editor Info, hints, questions and etc. |
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Thread Tools | Display Modes |
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#1
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Before download the 3G packed file, there is nothing in Texture Tool on the tab Landscape of the toolbar. Then download the 3G packed file and unpack all thing to my Sourcemedia folder,JUST ONLY 5 textures appeared in Texture Tool ,whichever category I choosed JUST ONLY 5 textures.WHat's the matter?
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#2
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Dunno what's wrong, try to doubleclick on texture name to add it to the preview list.
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#3
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Nothing happaned when I tied to add "New" one with any one of .dds files or .png files in dir \Sourcemedia\terrain
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#4
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PS: I bought CW on Steam
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#5
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You don't need to download the packed textures file for Steam version, install them from Steam tools menu.
Theoretically, manual install should work too, however. Where did you unpack it? It should go to Crossworlds\data (new folder Sourcemedia should appear there). |
#6
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sets ~sourcemediafolder "D:\kbaddon\sourcemedia" I unpacked it into "D:\kbaddon" .Its size is 10.9GB.The dir of the Sourcemedia is no issue |
#7
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So my texture pack is working fine.. However, when I save my map and come back later. I try painting agian, The editor paints [tex not found] onto my map. Even thoughI can paint using those "not found textures".
Anyone know how to fix this bug or a work around for it?. I find if I make a new session and copy my locations folder into the new session, it then works agian. But that's alot of work to create save, quit copy paste, relaunch everytime the ediotr crashes or i save and exit.... please help, thanks, -Jonny |
#8
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Sorry,my Enlish is so bad,hope help to you. |
#9
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First of all thanks to Sneaksie ,I found the issue is that my tex_mod.strg file was wrong.Now eveything is alright。
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#10
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JonnyFive sounds familiar,is it that robot?
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