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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 08-23-2012, 02:05 PM
BlackSix BlackSix is offline
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Originally Posted by skouras View Post
B6 thanks for your comms with us buddy
a quick question please
are we gonna see a proper Antiallising in the game
thanks again..
Yes, we are planning to make normal AA in the future. The main task now is fixing and debugging new game engine.
  #22  
Old 08-23-2012, 02:18 PM
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JG52Krupi JG52Krupi is offline
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I know this is a long shot but it would nice for the reds to get another bomber. I know you have already stated that the modellers are all working on the sequal.

Has the skin weathering bug being addressed?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #23  
Old 08-23-2012, 02:29 PM
BlackSix BlackSix is offline
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Originally Posted by JG52Krupi View Post
I know this is a long shot but it would nice for the reds to get another bomber. I know you have already stated that the modellers are all working on the sequal.

Has the skin weathering bug being addressed?
1) We can't make new planes or cockpits for CloD. We can fix only now.
2) Yes, we know about this bug
  #24  
Old 08-23-2012, 02:33 PM
5./JG27.Farber 5./JG27.Farber is offline
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Here is the track, if you need the mission you will have to PM me an email address.

Hope this can be fixed, you will see the phantom formation at 17:43 in game time, check my clock in 109. The formation is a doppleganger of the real formation.

This flight was a "trigger" "action" based on "TTime".
Attached Files
File Type: zip phantomflights1743.zip (1.30 MB, 25 views)

Last edited by 5./JG27.Farber; 08-23-2012 at 02:40 PM.
  #25  
Old 08-23-2012, 02:46 PM
Toni74 Toni74 is offline
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Originally Posted by BlackSix View Post
Yes, we are planning to make normal AA in the future. The main task now is fixing and debugging new game engine.
this is afaik the first official statement about AA thanks B6!
  #26  
Old 08-23-2012, 02:56 PM
kestrel79 kestrel79 is offline
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Good to hear AA and adding the eye candy graphic options back on are in the works.
  #27  
Old 08-23-2012, 03:08 PM
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Are the problems with interior and exterior sound problems still being worked on for the official patch, for example, damage or hit sounds?
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  #28  
Old 08-23-2012, 03:26 PM
skouras skouras is offline
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Quote:
Originally Posted by BlackSix View Post
Yes, we are planning to make normal AA in the future. The main task now is fixing and debugging new game engine.
thanks B6
  #29  
Old 08-23-2012, 03:26 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by SiThSpAwN View Post
Are the problems with interior and exterior sound problems still being worked on for the official patch, for example, damage or hit sounds?
Good question
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
  #30  
Old 08-23-2012, 03:42 PM
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Osprey Osprey is offline
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I'd rather hear about fixes to netcode, most servers start warping @ 50+ players.
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