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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Friday 2010-10-08 Dev. update and Discussion
Don't post please before you'll see two parts of screen shots.
Pilots are sitting at the moment a bit lower moved a bit back in cockpit, than should be. But its what is in correction plan. Anyway you may see some details that heads of pilots are moving... not like in IL-2. Also you may see some nice details on the airfields that makes it looking lifelike. Some of details with the future development of the series we plan to use as active (say training targets for the training novice mode or for the user made story like scenarios...) Differneces of the sides ratio due to different resolution or aspect ratio of monitors. |
#2
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Second part.
Some nice details of the _flight sim_ that help to feel the flight at some altitude like you see real picture (repeat, from altitude).
Would like to point for your attention that smoke and water steam from the tube of steam looks isn't correct (will be more dark and present more black at the acceleration of the steam. It is working, but smoke dencity isn't right yet. We put such things and other similar "bugs" to tune in final). I think such details would show already now how the series maybe branched(or united) in future. |
#3
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wauu it this Foo.bar`s work?
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#4
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Yes, German steam, etc is his work. Superb isn't it?
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#5
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It certainly is! The detail in that side on shot of the M7 is fantastic, right down to the sanding pipes. I've seen examples of Foo'bar's work before but I thought he only did European railways. He must have done a hell of a lot of research to get it so good.
BTW Oleg, it was a legal requirement right from the start of railways in Britain that their boundarys were marked by a fence. I would guess that it's too late to add them now? |
#6
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Quote:
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#7
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Quote:
Collecting all required references was a heavy (and a expencive) job indeed. |
#8
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Yes, it looks very good!
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#9
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Wonderful screens!
BUT! The icons are still the old type- numbers and text that will ruin the immersion! Dear Oleg, please see the thread with suggestion of using more inventive ways to help people spot targets! Text and numbers are are not good enough for icons in this game! |
#10
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Nice reflection on the spit.
The grass and the runway are excellent! Last edited by Bloblast; 10-08-2010 at 01:09 PM. |
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