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Tips and Hints Different solutions, tips and hints. |
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#21
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Wow, this thread has suddenly become VERY popular. I just gotta put my two cents in.
First, black dragons are ALWAYS to be found in the land of the dead, not too far from Karador's castle, amongst all the ridges an so on. Red dragons are also available in the same area, though not the same building, and green dragons are available in a shop only accessible from the water in the land of a thousand rivers. As for arch-demons, I don't believe there is any garunteed location for hiring them. You'll have to check everywhere in demonis, and if you have no luck there, there is a small chance that you might find them in Haas' labyrinth. I know that i have seen demon-aligned shops there, and you might get lucky. Final thing, Haas has a lot of spells he is fond of using, not just hypnosis (in fact, in three completed games, I have never seen him cast it). In my experience, he mostly casts armageddon, sheep and pygmy, the latter two usually on whatever stack you need the most. |
#22
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One unit I really like that hasn't been mentioned are cyclops. They have high leadership and slow, but with an artifact that gives my slowest unit +1 to speed they are great. I walk them out into the middle of combat and because of their high damage resistance I very, very rarely lose one.
They are hard to find so I have to get more with sacrifice, but that is the only problem with them. |
#23
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Their initiative is also TERRIBLE, meaning they pretty much always go last. That's why I don't use them, seeing as my strategy is that a dead enemy can't do any damage, so if you kill them fast you don't need to worry very much amount the damage they deal you.
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#24
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Best Units:
King Snakes Dryads Orc Shaman Necromancer Ancient Ghosts - endless reserves Seketon Archers Worst units: Zombies Peasants Plants Archmage - wtf? Lvl 4? Hyenas Dragons: Red Dragon |
#25
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My favorite unit is Peasants. They rulz!
Red dragon ^^ |
#26
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In my recent game (and so far only, starting again now) I didn't GET demons. There was no huts selling the (high level melee) demons. :S Other than that they seem kind of decent. However, favourite troops vary a lot; usually there's a combination.
1: Inquisitor. You need the inquisition ability so you can turn regular priests into inquisitors to use them all game. Three things to note: Its resurrection ability is different from the spell. They won't resurrect demons, BUT they will resurrect level 5 creatures. Including red dragons (but not black as they're immune to magic.). Gift, a relatively common order spell, will at level 1 recharge the resurrection ability and you'll get that WAY earlier than resurrect, I figure, especially resurrect level 3 (if ever). Best for warriors that does not have vast intellect to power up their own resurrection spells. 2: Horsemen are good. Knights are stronger, sort of, BUT too slow. 3: Demonesses has EXTREMELY powerful abilities. Horsemen and inquisitors are the only units I've stuck with throughout the game. Tactical use: 1: Army of horsemen and demonesses + whatever. 2: Create phantom copy of horsemen. 3: Use the demoness' swap places so the phantom copies trade places with an enemy support / ranged unit you need to kill. 4: Zerg the ranged unit while your enemy keeps busy with the phantom menace. 5: Until phantoms are gone, hit and run / ranged bombardment. Kngihts can work better than horsemen - a unit that WILL be swamped will have plenty of use for the circle attack - but I find knights too slow to be any real use. Early on I really liked vampires. Eventually, though, they didn't have the stamina, strength, or numbers, to remain competitive. |
#27
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#28
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Ive played through this game twice once with mage on normal difficulty and once with warrior in hard mode.
So far my conclusions are: bears are nice, they have a nice damage output, crit often and dont die that easy, decent tanks imho royal snakes, probably the best unit overall works wonders with the slow spell due to their no retaliation attack necros high initiative, a nice basic attack and decent talents makes them prolly the best caster in the game sea dogs great unit for a while but they loose their edge later, replaced them with cerberuses, more durable, good speed and a lovely basic attack (use them with timeback) |
#29
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And about the topic : I didnt finsh game yet so havent tested all but so far my favourite setup is : royal snakes - thats obvious emerald dragons - mana, tank giant - even better tank than emerald ;p and with emerald positive morale and alle barrel doing nice damage too cannoneers - alle barrel + telescopic sight shamans - love distract with totems and dancing axe heal i am also considering to change cannoneers and gianst to elves + hunters, which are better cannoneers or elves/hunters? Last edited by Elwin; 03-25-2009 at 07:09 AM. Reason: adding some stuff |
#30
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To get to the green dragon shop, enter 1000 rivers via magic valley in your boat, go to the second place where you can land on the mainland. There should be a beach with a path that turns generally right. Follow it, the shop is at the end of the path. I hope that's clear enough.
As for elves/hunters and cannoneers, hunters are far better than them whereas elves are about the same or slightly worse. The big difference is the no range penalty and the ability to use dragon arrows. Having no giants in your army will also make your green dragons stronger since their morale will go back to normal instead of being at -2 (so they will gain back the 20% attack and defense that they lost as well as getting a critical twice as often). |
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