Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > NecroVisioN > Mods

Mods NecroVisioN MODs and other improvements

Reply
 
Thread Tools Display Modes
  #1  
Old 03-21-2009, 01:24 AM
SpanishDiablo SpanishDiablo is offline
Registered Member
 
Join Date: Mar 2009
Posts: 3
Default Enemy mod possible?

I've noticed a few changes from the enemies, from 2007 videos, to now. Formerly, the zombies attacked with guns, and the lizardmen and mantas had different textures. Has any of you planned to make a mod restoring the old concept, or can indicate me if there is any way of doing it?
Thank you very much!
Javi
Reply With Quote
  #2  
Old 03-21-2009, 03:29 AM
Gniarf Gniarf is offline
Approved Member
 
Join Date: Mar 2009
Posts: 180
Default

Quote:
Originally Posted by SpanishDiablo View Post
I've noticed a few changes from the enemies, from 2007 videos, to now. Formerly, the zombies attacked with guns, and the lizardmen and mantas had different textures. Has any of you planned to make a mod restoring the old concept, or can indicate me if there is any way of doing it?
Thank you very much!
Javi
1-I haven't seen those videos, so I don't know exactly what you're talking about.
2-I've my own mod atm so I won't look into details.
3-I haven't planned (yet) to tackle with removed ennemies.
4-For zombies with guns I suggest looking at the NecroSzkopZombie/NecroSzkopZombie_shot.CActor file and investigate if/why it's not used (that meshToHide = {"gun_SMLE", worries me though)
5-Anyone knows what "NecroSzkop" means? I know microscope, but no necroszkop.
6-Speaking about removed ennemies, I wonder what LC_Zombie_Nurse was supposed to be...
7-For textures, maybe look at o.Skin in their corresponding .CActor files.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:53 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.