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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 03-23-2010, 02:16 AM
tsavo tsavo is offline
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Default How long is the Alien Missile Acid effect?

Well, it looks green, so I guess it is acid, not know much about Alien tech,^_^
That is the most horrible weapon ever seen so far,
just wondering how long will the effect last?
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  #2  
Old 03-23-2010, 08:53 AM
Killer Killer is offline
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Yup, it is a corrosive acid. But I have not measured the time. But it seems to me that it lasts longer than in SW1.
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  #3  
Old 03-23-2010, 10:50 AM
tsavo tsavo is offline
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sw1 and 2 are alien to me too
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  #4  
Old 03-23-2010, 12:29 PM
Nanaki Nanaki is offline
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That weapon is just plain vicious. One interesting fact I found out is that if your pilot has the Alien perk, they are immune to the acid effect.
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  #5  
Old 03-23-2010, 04:06 PM
tsavo tsavo is offline
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Quote:
Originally Posted by Nanaki View Post
That weapon is just plain vicious. One interesting fact I found out is that if your pilot has the Alien perk, they are immune to the acid effect.
but how can u found out that one?
we have more alien comming later?

next time, i'll bring a G4 laser defence to see if that one will work.
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  #6  
Old 03-23-2010, 05:54 PM
Nanaki Nanaki is offline
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Quote:
but how can u found out that one?
I messed around with perks and stuff.

Quote:
next time, i'll bring a G4 laser defence to see if that one will work.
Laser defense? Probably not, you need missile defense.
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  #7  
Old 03-23-2010, 11:39 PM
tsavo tsavo is offline
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well, i mean
active missile defence, which uses laser beam to K.O. incoming missiles
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  #8  
Old 03-23-2010, 11:59 PM
Nanaki Nanaki is offline
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Well, it can be confusing considering there are actually anti-laser fields in the game.
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  #9  
Old 03-24-2010, 02:32 AM
tsavo tsavo is offline
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so let's call them anit-laser-shield and anit-missile-laser

by the way, dose not anit-laser-shield protect armor as well?
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  #10  
Old 03-24-2010, 11:03 AM
Nanaki Nanaki is offline
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Anti-laser fields reduce the damage of all incoming laser weapons (Progenitor beams, particle accellerators, lasers, and pulse lasers) by the percentage shown. Kinda OP, really, considering they go all the way up to 90%, which renders even the powerful progenitor cannon kinda weak.

My guess is that the anti-laser fields were designed to stop people from whoring lasers, as was the obvious thing to do in Star Wolves 1 and 2.

Last edited by Nanaki; 03-24-2010 at 12:11 PM.
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