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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 07-04-2011, 09:46 PM
Monguse Monguse is offline
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B24J .... in due time. I have to focus on this one project.

Thanks again guys
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  #22  
Old 07-05-2011, 04:45 AM
Stealth_Eagle Stealth_Eagle is offline
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Thank you so much. If I can help you anyway (creation of missions for example) don't hesitate to ask.
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  #23  
Old 07-05-2011, 04:56 PM
harryRIEDL harryRIEDL is offline
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Amazing work looks amazing will look forward to this plane being added. well done
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  #24  
Old 07-05-2011, 05:15 PM
Romanator21 Romanator21 is offline
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Excellent news, and great work. I see that you are still working on the pit and tail-gunner's station, but what else will you have to do to finish? (FM, external 3d changes, other detials, etc)

This will fill a lot of gaps, and will make a nice playmate for the Pe-8
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  #25  
Old 07-06-2011, 12:26 AM
SPITACE SPITACE is offline
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good work! i hope they let you put it into il2 1946
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  #26  
Old 07-06-2011, 01:18 AM
Buster_Dee Buster_Dee is offline
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Quote:
Originally Posted by SPITACE View Post
good work! i hope they let you put it into il2 1946
Team D not only will "let" it be put in, they support the effort.
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  #27  
Old 07-06-2011, 01:31 AM
Buster_Dee Buster_Dee is offline
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[QUOTE=Romanator21;305893]Excellent news, and great work. I see that you are still working on the pit and tail-gunner's station
QUOTE]

What do you mean? You saw the tail turret.

As to the 'pit: there is one, but it is in pieces at the moment (new seats and panel).

Since I'm not a programmer (just a model/texture guy), I can't speak to the timeline. I also can't guess what the impact will be when the accuracy bug clamps onto Monguse. I'm an accuracy hound, but he's from another universe

No way I ever wanted to know this much about an airplane.
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  #28  
Old 07-06-2011, 06:45 PM
Romanator21 Romanator21 is offline
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Ok, yes, I thought I was still looking at the top turret So, one station left, that's not bad at all.

Keep at it then. From personal experience, it's easy to get discouraged or bogged down in details when modeling in 3D. That MiG-15 in Blender still is just a fuselage and wing
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  #29  
Old 07-06-2011, 11:14 PM
Buster_Dee Buster_Dee is offline
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My fault really: I could only pass on one pic of Martin. Several pits are very old projects, and it took jumping in with Monguse to get them going again. The Martin was "complete," but at about 6k polys, it needed liposuction. After cutting so much away, the mapping made no sense, and that's what I'm redoing.

Before I suffocate your hopes with excuses, you should know that Monguse completely built the waist (ain't it sweet), and completely rebuilt my old ball (you're seeing mostly his work now) in the time it took me to make the tail turret. The nose is all his work. I had a very, very rough J nose that I abandoned when I saw his.

I think there's hope

Sorry for shanghaiing the thread.
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  #30  
Old 07-10-2011, 04:49 AM
Bearcat Bearcat is offline
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Impressive!!
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