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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #181  
Old 12-08-2009, 07:44 PM
Flagrum_3 Flagrum_3 is offline
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HI guys Newbie here! I need some help. Everyone seems to have problems with the Hornet's nest mission, but I can't figure out what the eel I need to do to pass the Deep Raid mission! I destroy the two airfields and AA and numerous equipment on the Stalingrad road plus fight off and kill several Bf 109s and still I run out of time and the objective is not completed...What am I missing here?

Thanks for any help


F_3
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  #182  
Old 12-09-2009, 03:22 AM
kozzm0 kozzm0 is offline
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Originally Posted by Flagrum_3 View Post
HI guys Newbie here! I need some help. Everyone seems to have problems with the Hornet's nest mission, but I can't figure out what the eel I need to do to pass the Deep Raid mission! I destroy the two airfields and AA and numerous equipment on the Stalingrad road plus fight off and kill several Bf 109s and still I run out of time and the objective is not completed...What am I missing here?

Thanks for any help


F_3
Always go after the yellow targets, they are your primaries, the red targets are secondary.

After you bomb the fake airfield, and hit the flak guns on the 2nd airfield, the clock starts ticking toward your next objective, so don't waste any time on the real airfield, just knock out an AA gun or two and the objective will be complete. Order your wingmen to cover you and haul ass back to Stalingrad as quick as possible. Don't bother gaining altitude since you'll be ground-attacking when you get there, and the jerries won't follow you far.

When you get to stalingrad, as soon as the dude from Spain starts talking, you'll see yellow targets on your map. Those are German tanks and they're almost impossible to see in sim mode. There is one tank on the northeast corner of their group, sitting at an intersection right at the edge of the roadless area between the city and river. You'll know the spot cause just northeast of it is a flak gun in a big field. Fly over the intersection, spot the tank and some landmarks, then set up a bomb run and destroy it. Then the objective will be complete.

At this point, your engine will be shot to pieces by a whole squadron of fw190's that appears out of nowhere, and your next objective is to make it back to your hidden base without the fw-190's following you. They tell you to lose the Fritzes and fly below 150m, but Jerry won't lose sight of you. Don't worry about it, just fly back to base, it's just a design flaw. Once you reach base, mission complete.
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  #183  
Old 12-09-2009, 10:19 AM
Flagrum_3 Flagrum_3 is offline
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^^^ Thanks bigtime for the detailed answer!! ...I was starting to get frustrated lol....They point you to the secret base I hope?!


_3
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  #184  
Old 12-09-2009, 05:25 PM
kozzm0 kozzm0 is offline
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Originally Posted by Flagrum_3 View Post
^^^ Thanks bigtime for the detailed answer!! ...I was starting to get frustrated lol....They point you to the secret base I hope?!


_3
yes, it appears as a nice yellow objective circle on the tacmap. Just fly below 150m and fly right to it on military power to keep the engine from quitting.

After you finish this mission you get to beat your head on the brick wall called Hornet's Nest
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  #185  
Old 12-12-2009, 11:15 PM
Flagrum_3 Flagrum_3 is offline
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Originally Posted by kozzm0 View Post
yes, it appears as a nice yellow objective circle on the tacmap. Just fly below 150m and fly right to it on military power to keep the engine from quitting.

After you finish this mission you get to beat your head on the brick wall called Hornet's Nest
Thanks for the help guys! Finally got past this friggen mission! I must have hit that particular tank 50 times for shitesake but never heard a ding lol....I got frustrated and just bombed the shite outta the thing from about 500M, several passes and it worked!! But I never got swarmed by any FW190's?? Made it to base untouched!....maybe the game took pity on me

Now on to the Hornet's Nest


p.s; I hope the patch will let me use my stick (Cyborg EVO), I can't stand the PS3 controller!


F_3
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  #186  
Old 12-22-2009, 04:40 PM
lost cause
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Nuts is nuts! I searched and found very sketchy info on this mission, so here is the goods. I wasted about 10hrs beating this mission and discovered the secrets doing it, none of which is listed anywhere. You start with 3 wingmen. Take care of them as they are all the help you are going to get. You are confronted with 3 incoming 109s head on and are instructed to engage. Tell your wingmen to get the target. Don't engage them head on but turn in behind them and get on their tail. 2 will say together and 1 will turn off by himself. Go after the 2. They will chase one of your wingmen and can both be downed quickly if you are up to snuff in sim. Then go get the other guy. You have to shoot these 3 down or they will follow your flight and pick off your wingmen. Do it as quickly as you can! They will destroy or damage your wingmen in short order and you will lose them for the duration of the fight. If you lose your wingmen, you may want to restart.

Next you will hear your men on the ground could use your help and you make a choice. It is optional. If yes, as I did, there are three targets on the ground. A bitch to locate if you don't know what to hit. The game gives no clue. One is a gun battery. Located by the town in a typical round encampment. NOT with the antiaircraft unit!!! The other two are trucks. There are two battlefiilds with a lot of tanks on either side of the town. Each battlefield has one gasoline truck. One is in the middle of the tanks, and the other is on the edge of the tanks on a little hill. They blow up nicely with gunfire! Fly low and slow and they are not too hard to find as they are the only trucks there. Ignore all other targets.

Next proceed to meet the transports. This part makes no sense so just do what you need to do. You are told to escort the transports. Stay in the center of the formation at the same speed. Don't pass them. The transports do a funny "dance", change direction twice. It is a glitch but tells you the FWs have arrived. 2 come at the formation head on. Keep your wingmen with you or they WILL be gone! Let the FWs circle into the formation and they will get in behind the leading transports. Then come get them from behind. At this point confusion reigns. The transports will break in all directions. From this point on, timing is the key to winning. Watch your map! Battle with the FWs for a few minutes until the 3 drop points show up on your map and you are told to clear the drop zones. Tell your wingmen to cover you if they are still alive. They will be shot down, damaged, or be too far away when you need them if you tell them to attack the FWs. Head for the drop points immediately! Don't worry about the transports. You cannot protect them as the FWs just keep coming and ALL the transports are heading AWAY from the drop zones in small, separated groups.

The transports are all going to get destroyed. Your goal is getting to the 3 drop points and clearing them BEFORE the transports are destroyed. Period! About 10 or 12 minutes is all you have after the drop points show up on your map, so don't dilly dally. Also, do not leave the transports and fly to where the drop points are before they show up on your map, or they won't show up at all and you will lose! As you approach the 3 yellow dots, drop zone 1 is the center dot, drop zone 2 is the dot on the right, and drop zone 3 is the dot on the left. Get there as quick as you can starting with 1, then 2, then the third one. When you arrive, you will be told to clear the landing zone. The targets are once again gas trucks! Tell your men to attack, if you have any left. Watch where you are on the map and look for the trucks. Ignore everything else! Do it as fast as you can. They are easy to spot if you are in the right place. Just watch the map and fly low an slow. When the yellow markers on the map are gone, you have destroyed all the targets for that zone. Go to the next zone. You have to clear them before the transports are destroyed. Repeat for all three zones. If you do, you win. If you receive a message that you messed up and the transports are gone, you lose. Good luck!

Last edited by lost cause; 12-22-2009 at 06:28 PM.
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  #187  
Old 12-22-2009, 07:34 PM
Flagrum_3 Flagrum_3 is offline
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^Man, excellent write-up!! Nicely detailed....Sounds like a PITA mission,...Who wrote these missions anyways?


_3
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  #188  
Old 12-23-2009, 12:36 PM
lost cause
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Thanks bro. Some of the missions leave little or no hints as to what the goals are. This is one of 'em. The ironic thing is after the mission is completed, the summary comes up and states that the German offensive was stopped in its tracks by the destruction of its fuel dumps and gives credit to the squadron you just flew. Wonderful thing to tell the player to destroy the fuel AFTER the mission! I'll see if I can get some more up here.
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  #189  
Old 12-24-2009, 02:24 AM
Yakoff Yakoff is offline
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Thanks for the write up lost cause. Helped me immensely. I still had great difficulty picking out the ground targets. I don't think I could find them again if I tried. Everything after this mission HAS to be a piece of cake.
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  #190  
Old 12-24-2009, 02:46 PM
Flagrum_3 Flagrum_3 is offline
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O.K, I just got thru the Hornest's nest mission on my 3rd try!! LOL.

Didn't do anything special, I flew in "realistic mode"....When the first wave of cargo planes came in, I shot down 3 whilst I kept telling my squad to attack then once those were cleared the game clicked to next target, which was ground AA which I destroyed, after checking the map and seeing the next wave of transports were a ways away ofcourse...This happened one more time, cleared the next wave of transports then attacked AA> Mission Accomplished!?

I was astonished, since so many had extreme difficulty with this mission that it was over so quickly....totally beats me how I managed it so easily! I think I myself, managed to shoot down a total of 6 transports 'only' in total.


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