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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-12-2013, 07:59 PM
Neuntoter Neuntoter is offline
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Join Date: Jan 2011
Posts: 4
Default What to put in to conf.ini with my comp?

Graphics: AMD Radeon 7900 HD 3gb
CPU AMD FX(tm)-4170 Quad-Core 4200mhz
RAM 16gb
Win7 64bit

Playing with HSFX 6.017

Also some instructions would be nice, doing this first time.

Im having graphic lag in il-2 even though my computer runs virtually any game published this year. Some ppl in game told me to mod conf.ini for the lag to go away.
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  #2  
Old 08-12-2013, 11:43 PM
Mustang Mustang is offline
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Join Date: Mar 2010
Posts: 106
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[GLPROVIDER]
GL=Opengl32.dll



[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
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  #3  
Old 08-12-2013, 11:44 PM
Mustang Mustang is offline
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  #4  
Old 08-13-2013, 10:38 PM
jameson jameson is offline
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Join Date: Feb 2010
Posts: 222
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You might try this as you have such a powerful card:

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1>>>>> can be 0-heavier on the rig when looking far
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625 you can use this number or leave it at default
PolygonOffsetUnits=-3.0 same as above

Last edited by jameson; 08-13-2013 at 10:40 PM. Reason: Doesn't need tex compression :)
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