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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 07-26-2013, 08:38 PM
The_WOZ The_WOZ is offline
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I agree with most of our points horseback, including trimming and innacurate instruments (this later issue is not only a problem of US planes).

Regardless of ammount of armor or redundancy, if you look at the ammount of space occupied with critical systems on the P-47 you cannot deny that the chance of damaging something to some extend is greater than in other planes. But of course redundancy will make critical hits harder to achieve.

I took a look at the collision boxes on the P-47, both distributors are modelled and are slightly smaller than in reality, there's two magnetos placed behind the engine, while in reality the R-2800 had only one placed between the two distributors (unless I missed something while looking at the schematic).
The intercooler is missing, but the turbine and belly plumbing is there. Oil coolers are merged into a single smaller unit. (Cockpit armour plates and other internal parts are also modelled btw)
All in all I think the collision boxes itself are generous in favour of the P-47. The probability of actually hitting something inside the plane might be smaller than in reality.
The problem, if there's actually one (not saying there isn't, it's just that I dont fly the P-47, and when flying a bomber surviving a Jug attack long enough to cause damage with the gunners -I man the guns- is almost impossible) might indeed have to do with too big a chance to receive damage when a internal part is hit.

Pursuivant:
I dont have mayor problems with the engines on the Hs-129 on air to air combat, be it a human pilot or AI gunner, it's AAA that is obsessed with my engines
But yes, either the damage on the Hs-129 engines is exagerated (the cowling bottom half was armored after all), or is downplayed on other planes with engines of the same family (G-50/MC-200, IAR-80/81)
  #22  
Old 07-26-2013, 09:54 PM
Woke Up Dead Woke Up Dead is offline
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Originally Posted by The_WOZ View Post
Now, there's another group of planes, which includes the Stuka and the P-39/P-63, that do not have any internal collision boxes at all.
In these planes the damage to internal systems is determined procedurally every time a bullet hits the airframe.
Hi WOZ, do you happen to know the full list of these planes with the simplified damage model?

Someone here once posted an image of these damage boxes in a Zero, and the lack thereof in the P-39 (maybe it was you), but I couldn't track down the list of planes or the tool used to illustrate the damage boxes.

Thanks,

WokeUpDead
  #23  
Old 07-26-2013, 10:09 PM
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ElAurens ElAurens is offline
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Long ago at the old UBI forum, Oleg did indeed say that single flak guns are modeled as a battery, to help with FPS issues in the sim.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
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  #24  
Old 07-26-2013, 10:31 PM
horseback horseback is offline
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From WOZ:
I agree with most of our points horseback, including trimming and innacurate instruments (this later issue is not only a problem of US planes).
I’m aware that many other aircraft have inaccurate or unreadable instrumentation, but there are several that are blessed with key instruments that are quite accurate (most of the Japanese fighters definitely fall into that category) in the game; this just makes it harder to tolerate. What you may not appreciate is how inconsistent the inaccuracies of the trimming and instrumentation of these aircraft are; in most other aircraft, the ‘error’ is almost always the same, whereas in the late war US fighters as a group, the instruments will not only lie to you, they will lie to you from different directions as the speed changes.
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Regardless of ammount of armor or redundancy, if you look at the ammount of space occupied with critical systems on the P-47 you cannot deny that the chance of damaging something to some extend is greater than in other planes. But of course redundancy will make critical hits harder to achieve.

I took a look at the collision boxes on the P-47, both distributors are modelled and are slightly smaller than in reality, there's two magnetos placed behind the engine, while in reality the R-2800 had only one placed between the two distributors (unless I missed something while looking at the schematic).
The intercooler is missing, but the turbine and belly plumbing is there. Oil coolers are merged into a single smaller unit. (Cockpit armour plates and other internal parts are also modelled btw)

All in all I think the collision boxes itself are generous in favour of the P-47. The probability of actually hitting something inside the plane might be smaller than in reality.

The problem, if there's actually one (not saying there isn't, it's just that I dont fly the P-47, and when flying a bomber surviving a Jug attack long enough to cause damage with the gunners -I man the guns- is almost impossible) might indeed have to do with too big a chance to receive damage when a internal part is hit.
The amount of space occupied with critical systems is relatively farther into the fuselage than the diagram can convey; as I pointed out, there are a lot of support members and fuselage framing and skin that you have to get through before you can talk about puncturing the pipes and ducting—and the more critical the pipe or duct is, the more non-critical stuff is between it and the outer skin. Additionally, the ducting and pipes are not remotely comparable to the ducting in your building’s air conditioning system; it was pretty heavy-duty stuff that had to hold up under the extremes of altitude and high G maneuvers, not to mention the odd bullet or explosive round that found its way past the tail wheel and the rudder.

I remember being admonished on several occasions over the years that to penetrate a metal layer that not only thickness of the plate but angle of penetration is critical (usually after I pointed out that the vulnerability of certain aircraft from rear quarter attacks seemed awfully low). Penetrating multiple layers of metal at varying angles as would be necessary to damage the turbosupercharger system would be fairly difficult, even with multiple close range 20mm hits.

If you have to penetrate multiple layers from multiple angles, it gets a lot harder to do meaningful damage, and the whole of the underside of the Jug was reinforced by that ‘keel’ I mentioned earlier, as well as the structural members that held the fuel tanks in place.

I still think that the historical record shows both that making the kind of hits that are routinely made (or more accurately, credited) in the game and the amount of damage they are modeled as inflicting are excessive.
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From Pursuivant:
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Originally Posted by horseback
However, most Jug (and Corsair and Hellcat) fans would have to wonder where you’ve been all these years; the Il-2 Sturmovik ’46 version of the P-47D DM is obviously the creation of a truly dedicated bunch of debunkers.
To paraphrase a common saying, "Never attribute to malice that which can be explained by poor modeling." (Other than that, I agree with you. Debunking is just a method of generating controversy, which drums up trade for documentary producers, writers and academics.)
While I rarely attempt to contradict the great Robert A. Heinlein, I would suggest to you that nothing says ‘basic human nature’ more than: “I’m going to stick this up your %#&%(&*^)*, and there’s not a damned thing you can do about it.” One or two misunderstandings is a coincidence; after that, if they continue to always work to your disadvantage you should assume that you’re getting jerked around, and start protecting your interests (learn this lesson before you get married, or your life will be a living hell).
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Remember that both the Corsair and Hellcat are products of the deeply flawed Pacific Fighters expansion, and there might be legal reasons why 1c/TD can't fix them. The Pacific Theater and carrier ops were obviously areas that 1c had less experience with, fewer local resources to work with, and less personal incentive to recreate, and it shows.

As for the P-47, I think that 1c's original work was influenced heavily by contemporary Soviet assessments of the P-47C, which were influenced by the relative lack of need for a high-altitude, long-range escort and the Soviet preference for cannons rather than heavy machine guns as fighter aircraft armament. The Soviets didn't know what to make of it and wrote it off. I also have to wonder if Soviet assessments suffered from some of the same shock that British and U.S. 56 FG pilots suffered when transitioning from the Spitfire to the Jug. After all, Soviet fighter pilots were more familiar with small, nimble fighters like the I-16 and Yak series, so the P-47 must have seemed clumsy by comparison.
Here, I generally agree. I argued on many occasions on the Ubi forums that the late war American fighters were too demanding of technical expertise at the ground crew level for the Soviets to keep them flying properly, and that the tactical doctrines they were built to were utterly alien to the VVS, which led to Oleg and Co taking the operational records, performance data and pilot descriptions with a five pound bag of salt (rather than the traditional grain). As products of the old Soviet system, I suspect that they believed to their bones that anything from America was heavily propagandized and needed to be taken down a peg. I know that they rejected official documentation on the P-38 in favor of ‘other’ sources, and certainly the Mustang’s treatment would indicate that they preferred to use data gathered from Chiang Kai-Shek's clapped-out, badly maintained Lend-Lease examples acquired from the People’s Republic of China after 1948.

One correction: the 56th FG came to England as the only fighter group in the 8th AF that had experience with the P-47, and they loved it. By contrast the 78th FG had originally been a P-38 outfit that got stripped of its aircraft and most of their experienced pilots for the North African invasion, and the 4th FG had originally been the RAF’s Eagle Squadrons flying Spit Vbs (and as the only source of experienced combat pilots, were stripped of a large portion of key leaders and their most promising pilots). The 78th and 4th FGs were not big fans of the Jug, and frankly sulked about it for most of their breaking in period.

The 56th adapted and made the most of the Jug, while the 4th couldn't move on to the P-51 fast enough; its senior officers were trying to get the P-51 or P-51A before word about the Merlin version reached them. The 78th eventually resigned themselves to the Jug, and were one of the last groups to convert to the Mustang.
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Quote:
Originally Posted by horseback
P-47s and F6F Hellcats were the two safest fighters to fly in combat in WWII, and they were both powered by the mighty R-2800.
While I think that your points about the R-2800 (and, by extension many of the other late war U.S. radial engines modeled in the game) are valid, to play devil's advocate, part of the reputation of the late war U.S. fighters was made by the fact that after 1943, U.S. pilots usually had air superiority (at least locally) and were usually facing inferior opponents.
When we are talking about taking damage from ground fire, the reputations in question were made during 1944 and after, against some extremely potent AAA systems and ground troops (IJA) trained to shoot back rather than scatter and hide from aerial attacks. The 8th AF fighter groups prior to February of 1944 had barely achieved a standoff, but the ruggedness of the (much less capable) early P-47s was already established; Robert Johnson was far from the only guy to get his Thunderbolt shot to pieces over eastern France and still make it back across the Channel.

Corsairs and Hellcats got their combat starts in February and August of 1943, well before the Japanese had been beaten. The fact is that US Naval Aviators used the Corsair and Hellcat to break the IJN air arm’s back by spring of 1944; using the F4F or FM-2, it would have taken another six months (and hundreds more good men’s lives) at the least.

cheers

horseback

Last edited by horseback; 07-26-2013 at 10:36 PM.
  #25  
Old 07-26-2013, 10:57 PM
Woke Up Dead Woke Up Dead is offline
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My view of the toughness of the planes being discussed is a bit different from many of the posters here, maybe because I fly mostly online where I rarely attack bombers and their AI gunners. I find the P-47's wings to be extremely tough, same goes for the F4U. They can take a lot of damage and still maintain lift and stability, unlike Yak or 190 wings. Their engines can be damaged lightly, but I rarely see one knocked out completely (though when it does happen it's on the P-47, not the F4U). PKs are rare, and tails falling off are even rarer.

Could my different impression be caused by the difference in environment and targets? AI gunners on bombers will usually be looking directly into your engine, even if you don't attack from six o'clock. Unlike AI fighers, human opponents will usually avoid the head-on and will maneuver onto your six, where they will have a good look at your wings when you make a slight turn. If they shoot directly from your six, they may damage your controls (I lose elevators and rudders often in the F4U and P-47), but your engine will be the furthest target for them.

Agree about the Stuka toughness, the LMGs on the Hurricane IIB really do a number on its wing tanks. It is an old, slow, big plane that I imagine was armored more from the bottom than the top though. Also, its lack of toughness is offset by that rear gunner and its ability to turn with a Spitfire.
  #26  
Old 07-26-2013, 11:54 PM
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Treetop64 Treetop64 is offline
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Originally Posted by JtD View Post
Whatever the ignition component on top of the hub was, it's crucial for the engine and there's no backup system. I'm nowhere near my sources, so you'll have to look at the details yourself. One hit in the right spot, the component's dead, and the engine dies with it. You can also try in game and shoot the engine into other parts, you'll see it keeps working.
Of course the ignition is crucial to engine operation. Obviously. If the entire ignition system (both mags and the manifold) is rendered inoperative, then of course the engine dies. That is also obvious. One doesn't need "sources' to figure that out. Furthermore, the ignition system is redundant in that there are two systems. That redundancy counts as backup. Not sure why you're talking about it not having a backup.

At any rate, the kind of incoming fire that ruins an entire ignition system will ruin other systems as well, and will pretty much render the aircraft impotent anyway.

You're using the game's damage model to shape your thoughts on how vulnerable specific real-world auxiliary engine systems are, while showing no real-word knowledge on the actual engineering of these systems.
  #27  
Old 07-27-2013, 02:37 AM
Pursuivant Pursuivant is offline
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Originally Posted by horseback View Post
I argued on many occasions on the Ubi forums that the late war American fighters were too demanding of technical expertise at the ground crew level for the Soviets to keep them flying properly, and that the tactical doctrines they were built to were utterly alien to the VVS
You can't have a first-rate Air Force without a first-rate support system, and of the major nations involved in WW2, only Great Britain, the United States and Germany (prior to 1944) had the economic and technological infrastructure to really keep their planes in top condition. Even then, on many fronts it was a challenge for even the best maintenance men and supply chains (e.g., the U.S. and Great Britain in Burma, North Africa, the Pacific Islands).

By contrast, the Soviets, Italians, Japanese, Chinese and minor Axis powers were always struggling to keep their air forces up to scratch (the Chinese were notably bad at it). And, both during and after WW2, the Soviets made a virtue of necessity and emphasized simple, rugged, "soldier-proof" weapon such as the Il-2 and the AK-47.

This is one of the reasons why one of my top standing requests for the game is the ability for mission builders to downgrade aircraft performance. At the very least, there should be a way of downgrading aircraft performance to reflect lack of 100 Octane Avgas.

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Originally Posted by horseback View Post
One correction: the 56th FG came to England as the only fighter group in the 8th AF that had experience with the P-47, and they loved it.
My bad. I was thinking of the reactions of the "Eagle Squadron" vets to the P-47, such as the men of the 4th.

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Originally Posted by horseback View Post
When we are talking about taking damage from ground fire, the reputations in question were made during 1944 and after, against some extremely potent AAA systems and ground troops (IJA) trained to shoot back rather than scatter and hide from aerial attacks.
Now, that's entirely different. By 1943, just about all the major combatants had gotten very good at AAA gunnery and AAA systems of the era were all roughly comparable (U.S. proximity fuses excepted). And, at least for Germany, the AAA gunners didn't lose that many guns or men and remained quite potent until the end of the war. So, if you're citing survivability against ground fire and you've got comparable statistics for other aircraft types (e.g., loss rate per ground attack sortie) then I withdraw my criticism.

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Originally Posted by horseback View Post
Robert Johnson was far from the only guy to get his Thunderbolt shot to pieces over eastern France and still make it back across the Channel.
Yep. I think that your point about the relative vulnerability of the R-2800 engine and my criticism that heavy fighters in IL-2 "break" too easily are compatible. I'd like to see notably tough aircraft like the IL-2, B-17, Wellington, P-47, F4U and F6F be pretty much invulnerable to anything except direct hits by flak, critical hits, pilot kills, fires and sustained fire by 20mm cannons or larger.

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Originally Posted by horseback View Post
Corsairs and Hellcats got their combat starts in February and August of 1943, well before the Japanese had been beaten.
My understanding was that the "beginning of the end" for the IJN were the Battles of Midway and Guadacanal. I don't dispute that the the F6F and F4U sped the destruction of the IJN (and IJAAF in New Guinea), but arguably pilots flying the P-40, P-39/P-400 and F4F paved the way.

In particular, after Midway and Guadacanal, the Japanese supply chain was never as secure as it should have been, so Japanese planes and pilots never got the support they really needed. Japanese policy towards its pilots was also, quite frankly, brutal, which didn't help matters either. All that led to a loss of effectiveness.

But, then maybe that's too much revisionist history on my part.

What is indisputably is that by 1944, when the the F6F and F4U really sealed their reputations, the Japanese were desperate and there was just no comparison between pilot quality and technical support. But, I say that without meaning to detract from the reputation of either plane, or the men who flew them. I think that you're right that 1943 was the year that the tide really turned, and both the F6F and F4U helped to do do that.
  #28  
Old 07-27-2013, 02:48 AM
Pursuivant Pursuivant is offline
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Originally Posted by Woke Up Dead View Post
Could my different impression be caused by the difference in environment and targets?
This is a good point. And, it's not just AI gunners, it's just the nature of defensive gunnery that you'll mostly be aiming at the front of incoming fighters - either aiming directly at them as they attack you, or taking leading shots them as they pass.

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Originally Posted by Woke Up Dead View Post
Agree about the Stuka toughness, the LMGs on the Hurricane IIB really do a number on its wing tanks.
??? I find that those massive rows of .303 machine guns on the Hurricane MkI, MkIIB and Spitfire I are some of the most useless weapons in the game, at least when it comes to attacking anything other than light fighters at close range.

Against anything but the lightest, most lightly armored aircraft, you basically need a PK, a critical hit or a fire to take down your foe. And, to have a hope of getting any of those things, you need to get close, aim carefully and shoot bursts of at least 3-5 seconds.

Of course, that's also historically accurate performance. There's a very good reason why the RAF switched to cannons.

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Originally Posted by Woke Up Dead View Post
Also, its lack of toughness is offset by that rear gunner and its ability to turn with a Spitfire.
At least for AI, I don't find that Stuka gunners are that tough, nor do Stukas really try to maneuver defensively, even when they're not in formation. They're pretty much sitting ducks unless they have escorts.
  #29  
Old 07-27-2013, 04:07 AM
horseback horseback is offline
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My understanding was that the "beginning of the end" for the IJN were the Battles of Midway and Guadacanal. I don't dispute that the the F6F and F4U sped the destruction of the IJN (and IJAAF in New Guinea), but arguably pilots flying the P-40, P-39/P-400 and F4F paved the way.

In particular, after Midway and Guadacanal, the Japanese supply chain was never as secure as it should have been, so Japanese planes and pilots never got the support they really needed. Japanese policy towards its pilots was also, quite frankly, brutal, which didn't help matters either. All that led to a loss of effectiveness.

But, then maybe that's too much revisionist history on my part.

What is indisputably is that by 1944, when the the F6F and F4U really sealed their reputations, the Japanese were desperate and there was just no comparison between pilot quality and technical support. But, I say that without meaning to detract from the reputation of either plane, or the men who flew them. I think that you're right that 1943 was the year that the tide really turned, and both the F6F and F4U helped to do do that.
The Guadalcanal campaign didn't end until late spring/early summer of 1943, after the first several squadrons of Corsairs had deployed. Combined with Midway, the cream of the IJN's fighter force were eliminated, but Rabaul remained a menace in the Solomons into the following spring of 1944, due in part to the IJA's addition to the mix there. In addition, the IJN's carrier forces were still formidable; they gave the USN a pretty good thumping at Santa Cruz in '43, which led to our being a lot more cautious until the new carriers got in-theater in late summer '43.

The arrival of the new fast carriers equipped with the significantly superior Hellcat, coupled with the land-based Corsairs along the Solomon chain is what tipped the scales.

I'll give plenty of credit to the P-40 and P-38 (which entered combat in New Guinea in November of 1942), but the P-39 was a disaster in the Southwest Pacific. Poor support, bad documentation and poorly prepared pilots and maintenance personnel rushed to the theater doomed it and ruined its reputation, regardless of its capabilities on paper. It was almost strictly a ground support aircraft in the Pacific the moment a viable alternative became available.

The P-40 and the Wildcats gave the USN and USAAF parity at best, and the P-38s were never available in adequate numbers anywhere until the middle of1944. The F6F and the F4U (which had its own production issues early on) were the keys to the turn around.

cheers

horseback
  #30  
Old 07-27-2013, 04:35 AM
horseback horseback is offline
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Originally Posted by Woke Up Dead View Post
My view of the toughness of the planes being discussed is a bit different from many of the posters here, maybe because I fly mostly online where I rarely attack bombers and their AI gunners. I find the P-47's wings to be extremely tough, same goes for the F4U. They can take a lot of damage and still maintain lift and stability, unlike Yak or 190 wings. Their engines can be damaged lightly, but I rarely see one knocked out completely (though when it does happen it's on the P-47, not the F4U). PKs are rare, and tails falling off are even rarer.

Could my different impression be caused by the difference in environment and targets? AI gunners on bombers will usually be looking directly into your engine, even if you don't attack from six o'clock. Unlike AI fighers, human opponents will usually avoid the head-on and will maneuver onto your six, where they will have a good look at your wings when you make a slight turn. If they shoot directly from your six, they may damage your controls (I lose elevators and rudders often in the F4U and P-47), but your engine will be the furthest target for them.

Agree about the Stuka toughness, the LMGs on the Hurricane IIB really do a number on its wing tanks. It is an old, slow, big plane that I imagine was armored more from the bottom than the top though. Also, its lack of toughness is offset by that rear gunner and its ability to turn with a Spitfire.
'Looking into your engine' should be meaningless at ranges of more than 100m for the best aerial marksmen who ever lived; you're shooting from a platform moving in three dimensions at a target less than 2 meters square and also moving in three dimensions (not the same dimensions and directions as you are). In real terms, until the range was so short that relative motion was meaningless or your attacker was flying in close formation, hitting him was usually a matter of chance. At ranges over 100m, the average man can barely discern that there is a cowl, much less hit it under the conditions that would prevail in WWII.

Shooting accurately from a maneuvering aircraft, even a bomber in a gentle bank, was next to impossible. Ai gunnery from rear gunners and ground flak in this game has always been ridiculously accurate, probably more than modern automated systems today.

Unrealistic accuracy at unrealistic ranges + unrealistic DMs=unrealistic results.

cheers

horseback
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