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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#1
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iL-2 60 FPS limit & Fraps
Does iL-2 have and 60 fps limit? Using fraps, this is the highest fps in iL-2 I can get (interested in higher limits for experimenting). I do have V-synic turned off.
The below is quoted from fraps support page Quote:
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#2
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No IL-2 does not have a 60 fps limit. Both the internal frame rate reporter in IL-2 and FRAPS give me readings of over 300 fps when I look at the sky. About 120ish looking around at normal landscape.
Are you sure your Vsync is off?
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#3
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Thanks IceFire. Your post helped.
Yes, I did have V-Syinc off. For some reason V-syinc off did not take effect in iL2 untill after I rebooted. Although V-Synic would be forced off in GhostRecon without a reboot. Go figure... Have a GF 8800 GTS, using the Nivida control panel. |
#4
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As an update for whomever it may help in the future.
For the Vertical sync setting to take effect in IL-2 (on my computer anyway), I have to at least log off and back onto the Windows (XP) user account. Also only the Nvidia Control Panel > "Global Setting" tab > Vertical Sync, works. The Programs tab doesn't work for IL-2 on my machine. Replaying tracks, using Fraps averaging for measurements, I'm averaging about 150-160 FPS. Haven't attempting changing any settings, using default IL-2 config and install. Fresh install from disk. 4.07m. |
#5
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If a monitor is 60hz refresh rate, don't any frames over 60 just get tossed? True some video cards will process really high FPS, but as I understand it the card loops to the monitor's buffer and Vsync enabled tells your video card to synchronize it's actions with the monitor. I read at Tom's hardware that "Vsync" was created to support CRT monitors and with Vsync turned off you can experience "tearing" as the two devices fall out of sync and the card puts more frame in the buffer than the monitor can actually display.
So Vsync off will allow the video card to render frames as fast as it wants to regardless of the ability of your monitor to keep up. Vsync on will coordinate the video card and monitor but FPS can drop off quite a lot. The video card is told to wait until the monitor is ready to receive new data. Nvidia cards have an adaptive Vsync option which enables the synchronization only when FPS exceeds the monitor's refresh rate, otherwise it is off. This sound right? |
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#7
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On the subject of FPS, I tend to get really awful framerates (low as 17) around the heavily populated areas of Slovakia, Odessa, and Murmansk. Is this a common thing for most people and just a quirk of the maps, or is there a trick to getting them to run a little better? The rig I'm running on isn't a slouch, the only other game I have at the moment that gets sub-30fps is ArmA3. I'm guessing DirectX instead of OpenGL and not using Perfect landscape would go a long way towards improving this? |
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