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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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CoD new engine vs IL2 old engine & graphics
Have been reading many threads with people wanting info about CoD specs. Most of what I read it sounds like people expect to have to have a super mega PC to run the new CoD with high settings like in the case of the original IL2. I don't think there ever was or ever will be a PC that can run Il2 perfectly. I think the engine was limited to what it could do.
My question is.......... I know the new CoD engine will process graphics better than the old IL2 engine , but to what extent ? Maybe we may not require as much high end hardware as some people might think ? My flight simulator PC specs are (most hardware is from 2008 build)....... ASUS P5N-E Intel(R) Core(TM) Duo CPU E6850 @ 3.00GHz 900 Mhz 4094 MB (Ram) Windows 7 ultimate 64 bit operating System Nvidia Geforce 285 GTX Display adapter Matrox TripleHead2Go Digital Edition....3-LG 24 WIDESCREEN LCD On this PC I can run the old IL2 at max settings and I will get stutters with missions that have too many aircraft, ships, land details all at one time to be processed. And of course I get the buildings popping in and out and also the funky shore line jitters. On this same PC I can run WoP with its new graphics engine at max settings and the graphics are absolutely beautiful and smooth as silk. No Stutters, No buildings popping in and out, could not ask for any better! So, I am hoping that CoD graphics engine is similar to that of WoP and am hoping that my current PC will run CoD just fine? Last edited by Wiskey-Charlie; 01-26-2011 at 09:36 PM. |
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As you noted yourself, Il2 is more limited by the amount of objects you put into a mission, not the graphics themselves. Cliffs of Dover will hopefully have some optimisations here, and multicore processing will also help to a certain degree compared to Il2, but in the end you will always need more CPU power with more active objects in a mission.
Which is also the main difference to WoP, because not only is the world there tiny and without too many AI objects, but CoD will definitely have more refined flight model, ballistics, damage and radar/line of sight calculations (and who knows what else). So don't expect the same performance there. Graphics alone should probably not be too demanding; we've heard and seen quite often by now how much the game is to support mid-range hardware (whatever that means in the end). I'd expect that CoD can look much better and still run faster than Il2 when you take out the AI aspect (i.e. free flight missions). That is also true for WoP of course. |
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But one of my points was, because of the new graphics engine am thinking there will be improvements across the board (no matter what your hardware is) like no more buildings popping in and out. That is huge to me. |
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Planning to upgrade myself in the near future with the i5-2500K. Last edited by kendo65; 01-27-2011 at 12:04 AM. |
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I see hardware prices are much better than years past............ http://www.tigerdirect.com/applicati...664&CatId=6982 http://www.tigerdirect.com/applicati...013&CatId=3433 Looks like I could get it done for about $500. Very tempting |
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i considered to buy the i7-2600k gpu, as its pretty cheap. but as i dont have a clue about computers my question is if i have to buy anything else to make it run in my rig.or can i just buy the prozessor and put it in?
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#10
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The new 2nd generation i5 and i7 cpus(Sandy Bridge) use a new socket.The 1155.It requires a new motherboard to match.I believe the new motherboards also use ddr3 ram.So depending on what you have now you might need that too.
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