Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

Reply
 
Thread Tools Display Modes
  #1  
Old 06-19-2009, 06:31 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default The B.F.X. Mod for 7.62 High Calibre

The Blue Sun Mod beta 1.0 Final Beta for 7.62 High Calibre version 1.11 build 286 [UK]


************************************************* WARNING *************************************************

The new mod contains coarse language and due to it's content should not be played by anyone.

************************************************** ************************************************** *

New Additions:

- New weapons

- New weapon order script

- Fixes

- The New Way by Legionnaire=M=
There is a taxi driver in Puerto Viejo that can drive you to Olvega. There you'll get a chance to buy a fake border pass and then get a ride to Santa-Maria. You'll now be able to complete the game without talking to the government or the rebels.

- MercConsultant.v.1.1 by guineapig
Talk to the Merc consultant in Puerto Viejo and for 1000 Eldos you can order a merc to spawn at the entry point, no need to run around looking for your favourite merc anymore.

- Outsourced Config by guineapig
Open your 7.62\ini\outsourcedconfig.ini file to alter some hard-coded game settings. These include merc prices, reset random quests and collateral damage.

New installation of 7.62 is required!

Here's the link to the latest English version:

RapidShare Mirror:
The Blue Sun Mod 1.0 Final Beta


How to install:
A clean install of 7.62 High Calibre is needed. Extract the files in the archive to your game directory and answer "yes to all" when asked to overwrite. If you don't get asked you've chosen the wrong directory. The archive includes all fixes and is the only one you need.

If you have a computer close to the minimum requirements and experience a lot of lagging when fighting in cities, open the Autoexec file in your 7.62 folder and delete all lines there. It should make the game run better but it also makes the AI dumber.

Thanks to:
- A special and extra big thanks goes out to the HLA ambassador at the SFI forum, and creator of the Bank Robbery Mod, Deadhead. The B.F.X. Mod would never have left my HD if it wasn't for his help.
- All the creators of the HardLife Addon - den_1982 aka Dancer, Nail, Grey©, Ойген and jana_m - for letting us use their textures and for showing us all the possibilities of modding this game.
- afp and the MOD Team(caschko, RaTDD, Dauntless, siredmond and last but definitely not least, Incapacitator) for making and letting us use the textures from BE5 Immortal Badass, and for bringing us so many hours of pure joy playing that mod.
- Mick81 for helping me by answering many, many of my sometimes stupid questions. And for bringing us the Blood Money mod.
- Apeiron for making this awesome game.
- All the friends at the SFI community(it's a long list and you know who you are) for keeping the spirits up and the community alive when the future looked so dark. I guess I have to thank SFI too, for letting us gather on their servers.

Disclaimer:
- Use this mod at your own risk. I will not take any responsibility for data loss, damages etc.

As always, I'm looking forward to any suggestions, it's about making this mod as fun as it can be, for everyone.

********************************* Update Section *******************************************

The Blue Sun Mod v 1.0 (Final release date: May 2 2010)
Fixes and tweaks

Last edited by R@S; 03-28-2010 at 09:17 AM. Reason: Updated
Reply With Quote
  #2  
Old 09-17-2009, 05:53 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

A new version is now released, with 11 new missions, a lot of new characters and items.

Have fun

R@S
Reply With Quote
  #3  
Old 09-17-2009, 09:14 PM
Colonel Colonel is offline
Approved Member
 
Join Date: Aug 2009
Posts: 18
Default

Great Job. Is it stable ?
Reply With Quote
  #4  
Old 09-17-2009, 09:40 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

Quote:
Originally Posted by Colonel View Post
Great Job. Is it stable ?
As a table
At least on my system and on the valiant tester's. On my play through I dint have a single CTD, which says a lot.
Reply With Quote
  #5  
Old 09-19-2009, 04:42 PM
Colonel Colonel is offline
Approved Member
 
Join Date: Aug 2009
Posts: 18
Default

Thanx. I'll give it a whirl after I've finished playing vanilla.
Reply With Quote
  #6  
Old 09-30-2009, 07:14 PM
Csimbi Csimbi is offline
Approved Member
 
Join Date: Dec 2008
Posts: 254
Default

Quote:
Originally Posted by R@S View Post
The B.F.X. Mod beta 0.6 for 7.62 High Calibre version 1.11 build 286 [UK]
I assume it includes the bug fixes from the other thread (Unofficial patch), right?
Reply With Quote
  #7  
Old 09-30-2009, 10:36 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

Yeppers, all fixes except the "1024x768 Relolution" fix, so if you plan to play with that relolution, you need to install the patch before the mod files.

I've gotten a lot of help lately and have already made 5 new missions(there is 11 new ones in the 0.6 version). The next version will be released October 23 and will include 10-15 new missions, 10-20 new characters, 2 or 3 new mercs and a few new items.

There is also some work being done on the enemy inventories and the weapon statistics, but I'm not sure those changes will be included in the next release, they need a lot of testing before they'll be added to any official release.

Have fun

R@S

Last edited by R@S; 12-27-2009 at 12:59 PM.
Reply With Quote
  #8  
Old 10-10-2009, 11:41 AM
Ninja2dan Ninja2dan is offline
Approved Member
 
Join Date: Mar 2009
Posts: 55
Default

I'm still new to the game, and loving it so far. Would it be possible to get a complete list of the changelog for this mod? I'm not looking for unnecessary specifics like weapon range or damage changes, but an overall change list that is slightly more detailed than the one given in the first post. Trying to figure out if it's better to play with this mod before or after completing the vanilla game.
Reply With Quote
  #9  
Old 10-10-2009, 01:38 PM
R@S R@S is offline
Approved Member
 
Join Date: Apr 2009
Posts: 560
Default

Here's the change log for the 0.6 version. The next version will be released October 23 and will include some new weapons, items and 12 new missions. There might also be a new weapon balance system, but since it's not finished yet I can't promise anything.

B.F.X. mod 0.6 beta:

Includes:
- Unofficial Patch 0.98
- Armored Cars Mod
- Carplaces fix - Thx to Phobos_2077, AlexVD, Finger.
- Weapons and items from the HardLife Addon, Immortal Badass, Blood Money and the Bonus Mod.
- MercConsultant.v.1.1 from guineapig
- Outsourced Config alpha 003 from guineapig
- B.F.X. Mission Pack

MercConsultant.v.1.1
Talk to the Merc consultant in Puerto Viejo and for 1000 Eldos you can order a merc to spawn at the entry point, no need to run around looking for your favourite merc anymore.

Outsourced Config
Open your 7.62\ini\outsourcedconfig.ini file to alter some hard-coded game settings. These include merc prices, reset random quests and collateral damage.

Changes:
- 11 new missions
- New aim and UI icons made by Deadhead
- Added transparent window textures made by Deadhead
- Increased the number of enemies in random encounters.
- Player Chars (presets) aren't tourists on vacation anymore, but real mercs on duty...
- All Mercs can now carry more weight.
- Hireable Mercs are now specialized in various classes (Snipers, Medic, Scouts...).
- A new mercenary for hire.
- Revamped inventories.
- Tweaked the scale of the shop images for the weapons from Immortal BadAss and Blood Money.
- Made the FN Minimi SPW accept a bipod.
- Fixed a few bugs. Well, a lot actually.

Characters added so far:
- Odd-Job Billy-Bob
- Jim-Bob
- Crazy-Bob
- Big-Bob
- Wee-Bob
- Carlos - Merc Consultant
- D.K. Shrute
- Parking Valet
- Librarian
- Mister Sister
- Picante de Pollo
- Picor de Pollo
- Preacher
- Daft Willy
- Stefan Uribe
- Muerte
- Crooked Politician
- Rob Yu
- Trip Yu
- Sawbones McGruber
- Elliot
- Bobling Guards
- Jingo Guards

Count: 23

Weapons added so far:
- DSR-1 from the HardLife Addon and made by Nail
- XM-8 from the HardLife Addon and made by Nail
- Barret M82A4 the from HardLife Addon and made by Grey©
- HK416 10 inch CQB from Immortal BadAss
- HK416 14 inch from Immortal BadAss
- HK416 20 inch from Immortal BadAss
- HK417 12 inch CQB from Immortal BadAss
- HK417 16 inch from Immortal BadAss
- HK417 20 inch from Immortal BadAss
- MP7 from Immortal BadAss
- Tavor (TAR-21) from Immortal BadAss
- Ak108SLR from Blood Money
- HK417MOD .458 from Immortal BadAss altered by TodeswolF
- HK417MOD .458 DMR from Immortal BadAss altered by TodeswolF
- HK416 mod 6.8 CQB from Immortal BadAss altered by TodeswolF
- HK416 mod 6.8 from Immortal BadAss altered by TodeswolF
- L96A1 Mod Lapua from vanilla textures altered by R@S
- Bofors AK 5 from Immortal BadAss altered by R@S
- Ruger Security Six Revolver from vanilla textures altered by R@S

Items added so far:
- Sniper rifle clip (Barret/10) from the HardLife Addon and made by Grey©
- Bipod (Barret) from the HardLife Addon and made by Grey©
- M33 Ball .50 BMG (12.7x99 mm) from the HardLife Addon and made by Grey©
- BigAmmoBox (12.7x99/100) from the HardLife Addon and made by Grey©
- Book of Koans from the HardLife Addon and made by Grey©
- Headphones from the HardLife Addon and made by Grey©
- Sniper Bipod DSR-1 from the HardLife Addon and made by Nail
- Rifle ammo clip (DSR/5) from the HardLife Addon and made by Nail
- Night Sight AN/PVS-4 (G36) from the HardLife Addon and made by Nail
- MP7 Silencer from Immortal BadAss
- SMG ammo clip (MP7/20) from Immortal BadAss
- SMG ammo clip (MP7/40) from Immortal BadAss
- 4.6x30 mm ammo box from Immortal BadAss
- 4.6x30mm cartridge from Immortal BadAss
- EOTech Collimator(WR) from Immortal BadAss
- .48 socom HP ammo from Immortal BadAss
- Ammo box (48 socom) from Immortal BadAss
- Big Ammo Box AP (5.56x45/500) from Bonus Mod
- Big Ammo Box AP (5.45x39/500) from Bonus Mod
- Big Ammo Box AP (7.62x52/500) from Bonus Mod
- Big Ammo Box AP (7.62x39/500) from Bonus Mod
- Big Ammo box (SP-6 9x39mm) from BE5
- Gold bullion from BE5
- AP 6.3 (9mm) Ammo from wozzi
- 23 new backpacks from Nightprowler
- Collimator Aimpoint (WR) made from vanilla textures altered by TodeswolF
- 6-8x43 Assault Rifle Supressor made from vanilla textures altered by TodeswolF
- Ammo Box (.50BMG/20) made from vanilla textures altered by R@S
- 6.8x43 FMJ Ball ammo" made from vanilla textures altered by R@S
- 6.8x43 AP ammo" made from vanilla textures altered by R@S
- Rifle ammo clip (6.8x43mm/30)" made from vanilla textures altered by R@S
- Rifle ammo clip (6.8x43mm/60)" made from vanilla textures altered by R@S
- Ammo box 6.8x43 FMJ" made from vanilla textures altered by R@S
- Ammo box 6.8x43 AP" made from vanilla textures altered by R@S
- C-Mag for the M16 family made from vanilla textures altered by R@S
- 7.62 Assault Rifle Suppressor made from vanilla textures altered by R@S
- 7.62 Sniper Rifle Suppressor made from vanilla textures altered by R@S
- Rifle ammo clip (Socom/20) made from vanilla textures altered by R@S
- Remote controlled C4 explosive made from vanilla textures altered by R@S
- Remote contolled Dynamite made from vanilla textures altered by R@S
- P99 silencer made from vanilla textures altered by R@S
- Sniper rifle clip (Lapua/10) made from vanilla textures altered by R@S
- Ammo box FMJ-BT (Lapua/20) from Immortal BadAss altered by R@S
- .338 Lapua FMJ-BT made by R@S
- Ammo .38 spc made by R@S
- Ammo .38 spc HP made by R@S
- Ammo box (.38 spc) made from vanilla textures altered by R@S
- Ammo box (.38 spc HP) made from vanilla textures altered by R@S
- 13 quest related items made from vanilla textures altered by R@S
- Kill Book made from vanilla textures altered by R@S

Count: 103

Items removed:
- Gyrojets, pistol, rifle and ammo.
- FN FALO
- FN Minimi Para
- AKMN
- Obrez Mosin
- Calico and clips
- USAS-12 and clips
- Carabin Type 56 Unique
- Carbine M712
- Pistol PSS, clip and ammo
- Tactical Light (Rifle)
Reply With Quote
  #10  
Old 10-10-2009, 02:26 PM
Ninja2dan Ninja2dan is offline
Approved Member
 
Join Date: Mar 2009
Posts: 55
Default

Very cool list. I see some changes/additions that I am sure I'll enjoy.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:51 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.