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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 04-13-2011, 10:39 AM
Worbah Worbah is offline
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Default Knives

Does anyone use these? During the years I've played these games I remember two occasions when knives and bayonets have been useful (one was a lucky Dragunov bayonetting in BE5, the other was when I knew i'd get attacked in the bar after the Base-mission in 7.62)

I do get that they're faster than pulling a gun out at point blank range, but... Ok, you're killing the bandit leaders and their crews for the mechanic. You've got a handfull of mercs, and since you get the drop on them, you're getting your knife out. You stab guy number one, but there's more than 2 meters of distance between you and the next guy. And you get shot.

And I just realized the other day that in both games, I'll have a merc keep a throwing knife for a good portion of the game, but never use it. Can they be used from the pockets, like grenades? I'd guess not, but how far can the average merc throw a knife, how often is it a straight kill, etc. ?
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  #2  
Old 04-13-2011, 01:14 PM
Hurzwa Hurzwa is offline
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There is an old, ancient and very wise chinese wisdom:

"Never bring a knife to a gunfight!"
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  #3  
Old 04-21-2011, 06:55 PM
Tozmeister Tozmeister is offline
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Countered by:-

"Guns for show. Knives for a Pro."
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  #4  
Old 04-21-2011, 07:53 PM
R@S R@S is offline
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Quote:
Originally Posted by Tozmeister View Post
Countered by:-

"Guns for show. Knives for a Pro."
counter-countered by:-
What if I brought one of the latest BSM additions:



Or:



Or:



Do you think your knife would suffice
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  #5  
Old 04-22-2011, 08:03 AM
Kuujis Kuujis is offline
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R@S - you really need bayonets on those to be effective in a knife fight

Also - maybe create one level for boot camp where only melee weapons are available?
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  #6  
Old 04-22-2011, 09:29 AM
IceShade IceShade is offline
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I've always found bayonets and knives to be awful. You run up to an enemy, and you attempt to stab him.. before you've stabbed him, he will have hit you instead. You're now shocked, and he's just going to hit again. And again. And again. A stupid stunlock.

I've only used a bayonet succesfully when an enemy was properly shocked. Then again, at point blank you might as well fire a round from the hip..
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  #7  
Old 04-22-2011, 03:12 PM
R@S R@S is offline
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Yup, firing from the hip is much more effective, and with a burst you'll prolly kill your target at once.

And why not use one of the latest additions when you do it:

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  #8  
Old 05-09-2011, 01:36 PM
Tozmeister Tozmeister is offline
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  #9  
Old 05-13-2011, 09:43 PM
UselessHeathen UselessHeathen is offline
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@Tozmeister: Yes. Yes, yes yes, and yes. Starship Troopers FTW.

@ R@s: Stop taunting us with toys only you can play with. I want that M14 EBR. On that subject, why does it use the m14-mount scopes? My platoon's EBRs used Picatinny mount scopes. Whoever is making these models needs to quit his day job and start making digital small arms for a living.

@Worbah: I always carry a Ka-Bar or an AK bayonet. If both my primary and my pistol run out, my blade never does. And maintaining stealth is tough in the early game before you get silencers. Getting a stealth knife kill at night is rewarding. Throwing knives just take up space IMO. Not sure, but it seems that stabbing an enemy in the back either mortally wounds or outright kills him.
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  #10  
Old 05-16-2011, 12:46 AM
linhphap linhphap is offline
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""Damn' guns! A knife never runs out of ammo.""

Memories...
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