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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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Thread Tools | Display Modes |
#1
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Refill Mana Mod?
Hey Guys,
Can anyone update the Refill Mana mod? (hover the mouse over time of day) It was really handy for the previous games and saved hanging around. http://forum.1cpublishing.eu/showthread.php?t=17290 Cheers, Daniel. |
#2
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In skill.txt :
//Ìåäèòàöèÿ meditation { pos=2,0 deps= pic=skillicon3_05_ name=skill_meditation_caption hint_header=skill_meditation hint_text=skill_meditation_hint script=skill_meditation levels { 1 { deps= runes=0,0,8 trade= pars=+900%,4,+0.5% } 2 { deps= runes=0,0,9 trade= pars=+900%,8,+1% } 3 { deps= runes=0,0,10 trade= pars=+900%,12,+2% } } } Problem solved. |
#3
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Does that decrease your rage at the same time? I liked the way the original mod kept the same balance as just waiting but without the downtime.
Daniel. |
#4
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It doesn't decrease rage. But at least you wont waste time staying in the middle of the road , doing nothing but waiting for mana to regen. It's player decision to use it or not ,but until someone comes with a mode , is better then nothing.
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#5
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Indeed thanks.
Daniel. |
#6
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This is cheating.
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#7
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Aye that's why I like the mod, it just saved time.
Daniel. |
#8
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Warrior class with Bloodlust skill doesn't see any difference between
Mana refill mod or this, since they will never start the fights with zero rage anyway. |
#9
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I just copy and pasted the mana refill function to WotN. Doesn't take into account differences in mana regeneration between AP and WotN, but that's a fairly minor detail IMO. Worst that happens is that it takes away a little more rage than it needs to.
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#10
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Quote:
Daniel. |
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