Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-05-2011, 12:16 PM
Dores Dores is offline
Approved Member
 
Join Date: Mar 2010
Posts: 60
Default Will we see those nice reflections in the first release?

Title says it all. After all this talking about how some features are too demanding and are taking too long to develop - will we see them in the March release? So far they have only appeared in a single youtube video, and it looks amazing. But never in any other updates?

Here is the update video, in case anyone hasn't seen:
Reply With Quote
  #2  
Old 02-05-2011, 12:41 PM
Wutz Wutz is offline
Approved Member
 
Join Date: Oct 2009
Posts: 347
Default

Stuff like that is appealing to the eye, but think for a moment as the guy in the plane. You are trying to hit a target on enemy territory and your plane is blinking and shining like a fishing blinker.....how long do you think this aircraft will go unnoticed? I mean that is one of the reasons for puting on camoflage is to make the aircraft less noticeable, and not a blinker. Otherwise one could have a lot of aircraft with chrome finishes, flying.......nice now-a-days, not what one would call typical for the 1940ties. Just my opinion, before people feel offended again....
Reply With Quote
  #3  
Old 02-05-2011, 12:50 PM
The Kraken The Kraken is offline
Approved Member
 
Join Date: Jul 2010
Posts: 317
Default

Quote:
Originally Posted by Dores View Post
Title says it all. After all this talking about how some features are too demanding and are taking too long to develop - will we see them in the March release? So far they have only appeared in a single youtube video, and it looks amazing. But never in any other updates?
Some of the G.50 shots also showed some reflections on the bare metal parts. Hard to notice though. And this Spitfire video seems to have some subtle reflection on the side of the plane when it turns, and the underside also has a green tint that could be light reflected from the grass. It could be a similar effect but less pronounced than in the Stuka video (which was overdone on purpose anyway). Not sure any of that will make it into the final release - considering how many people have been whining about system requirements it's possible Maddox Games are playing the safe route and rather disable features, before people turn up everything to max and then complain that it's not smooth enogh

Reply With Quote
  #4  
Old 02-05-2011, 01:22 PM
David603 David603 is offline
Approved Member
 
Join Date: Jul 2009
Location: 6'clock high
Posts: 713
Default

Quote:
Originally Posted by Dores View Post
Title says it all. After all this talking about how some features are too demanding and are taking too long to develop - will we see them in the March release? So far they have only appeared in a single youtube video, and it looks amazing. But never in any other updates?

Here is the update video, in case anyone hasn't seen:
The effects in that video were deliberately turned way up to make them more visible, so it was never intended that aircraft in the finished sim would look like that.
Reply With Quote
  #5  
Old 02-05-2011, 02:48 PM
Robert's Avatar
Robert Robert is offline
Approved Member
 
Join Date: Oct 2007
Posts: 717
Default

Yes, Oleg admitted they were turned up to demonstrate the reflective properties in the game. BUT it does go to show the visual depth of CoD. Personally I hope it goes a long way toward helping locate distant formations of planes - like say a glint off of a canopy, or to help distinguish lower planes against the land. That was an issue for many in IL2.


When ever I see that You Tube clip's screen shot of the Ju 87 it reminds me of a highly polished classic car. Sweet effect, and it's nice to know a more realistic version can be implemented in the game.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:28 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.