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Warrior, Paladin, Mage Different classes in King's Bounty

 
 
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Old 12-01-2008, 04:33 PM
tjoepee tjoepee is offline
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Join Date: Dec 2008
Posts: 21
Default Warrior on impossible is easiest at least timewise with different playing style

After finishing the game with all 3 classes I have to come to the conclusion that warrior (also on impossible) is probably the easiest timewise and also battlewise.

At first I expected the difficulty to be warrior>paladin>mage but after while and when u fully managed to exploits the units warrior beats mage. If mage can cast 2 magic every turn then it' s probably mage.

I think I spend around 25 hours max with warrior on impossible. With mage close to 40 hours with lots of loads and reloads when long fights turn out not to be worth. First u just need to rush the ruined castle mission afterwards you are so overleveled that u grind most of darlon with minimum loses using 2 1/2 stacks of marauders vampires royal stack and another whatever units. Most battle are 3 turns with few 4 turns they can be 2 turns but I want to fully use the marauders. The extra gold kick ass also allow u to buy every thing u encounter. I didn' t bother to go for as fast as possible in game time as u need to save and load often and my pc crashes frequently if I save and load to often. I think it' s known vista bug for certain games.

With warrior u can kinda easier upgrade ur intellect whereas as mage u can' t upgrade attack as easily with weapons regalia etc. The skull with +5 int and +5 defense is good example. I like the warrior tree with the ini and attack upgrades also more than any other classes as these are really usefull separately. Mage for example if u don' t need all the 3 magics to be upgraded to lvl 3 imho. For my playing style killing the enemy a.s.a.p. with minimum loses it isn' t necessary. I upgraded distortion and chaos to level 3 and didn' t bother using any order at all. Only gift

Only difficult battle I had was vs Neoka when I was underleveled (around lvl 15) very big time. I went to get her as soon I was possible, but I did clean darlion and freedom islands entirely before going to the dwarfs. I didn' t any necessary fights till I got the rage box and learning. I guess this helps also.

With the demon army u grind easily through dwarfs and elven land. The demoness just rox. Depending on the situation I use her to charm or to swap my vampire units with ranged unit. This allows me the use of 2 free sacrifes the first 2 turns on on the vampire unit and one on the units I time back. Also I abused a small unit of imp+gift to trap and then lure their strongest units that is lurable and I can' t kill the first turn.

Then I switch over to mainly sprite and dryads as damage dealers with bone dragons for the aoe damage and demons I use mainly as tanks. This strat might work with others classes also but I doubt it will be as usefull as with warriors as the attack are so overpowered. My demons have 9X attack at night and I managed to get sprite as high as 6x.

Lol I totally whooped the level 27 hero ambrosius in the land of death when I am level 22, the fight was labelled impossible. I killed the hero in freedom islands also while being heavily underleveled. Only hard to beat units are black dragons but u can abuse soul drain+diplomacy fighting them. My soul drain is only 1 turn rest so u can use every turn. If enemy have 2 stacks of 12 black dragon u don' t bother them the first turn with ur normal units just soul drain them in 2 turns ones on each and all other units are dead meanwhile third turn u use sacrifice + time back on a units to recover some of the loses the black dragon caused at start of the fourth turn the sprites finish of the dragons.
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