Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > XIII Century: Death or Glory

XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory!

Reply
 
Thread Tools Display Modes
  #1  
Old 08-08-2009, 11:23 PM
mitra mitra is offline
Approved Member
 
Join Date: Mar 2008
Location: Milano
Posts: 668
Default Better tactic against strong archers

Anyone played the game as see that russian and arab elite archers are much stronger of western crossbowmen, so in good hands they can be a terrible weapon.

My first reaction was to play like a TW, place in first position second rank troops and wait the end of arrows rain. But i see this is a very wrong choice for two motivation:

1 - the morale collapses very more rapid in XIII that in TW, so I lost units without gain time

2 - the units which collapse create morale damage to the other one.

A tactic I tried is to advance with the elite armoured infantry in no-dense order with my archers or crossbowmen in second rank. The foot-knights receive minor losses because of their armour, and have a stronger moral, at the same time the western missile units inflict stronger losses in near range. A secondary lateral assault with irregular cavalry can help to create "caos" in the enemy shooters before the contact.

If the you want create a pike ring with shooters back, remember that when a single shooter from a unit go in close combat, all the fighters of same unit stop to shot. So close the men in a dense ring can be dangerous if the enemy go in contact, because your shooters risk to stop to shot, these of enemy at contrary have the space of free move.
Reply With Quote
  #2  
Old 08-09-2009, 09:34 AM
MARIAN MARIAN is offline
Approved Member
 
Join Date: Oct 2007
Location: L'VIV
Posts: 180
Default

Quote:
so in good hands they can be a terrible weapon.
Right!

Quote:
at the same time the western missile units inflict stronger losses in near range
Wrong, only western crossbowmen have the best skill of shooting, and bolt of crossbow hase better damage then arrow.

Quote:
A secondary lateral assault with irregular cavalry can help to create "caos" in the enemy shooters before the contact.
The elite archers of Rus' and elite arabic archers are perfect in hand to hand, so they should be attacked stronger units

Quote:
If the you want create a pike ring with shooters back, remember that when a single shooter from a unit go in close combat, all the fighters of same unit stop to shot. So close the men in a dense ring can be dangerous if the enemy go in contact, because your shooters risk to stop to shot, these of enemy at contrary have the space of free move.
Right!

All that I have told I have told about "XIII Century: Blood of Europe" aka "XIII Century: Rusych" in CIS.

Last edited by MARIAN; 08-09-2009 at 09:43 AM.
Reply With Quote
  #3  
Old 08-09-2009, 12:40 PM
mitra mitra is offline
Approved Member
 
Join Date: Mar 2008
Location: Milano
Posts: 668
Default

Quote:
Originally Posted by MARIAN View Post
Wrong, only western crossbowmen have the best skill of shooting, and bolt of crossbow hase better damage then arrow.
Sure, but what i wanted tell is that a short distance also the western missiles start to have strong effect against the enemy.

Quote:
Originally Posted by MARIAN View Post
The elite archers of Rus' and elite arabic archers are perfect in hand to hand, so they should be attacked stronger units
Yes, but a secondary attack direction, also without contact, can deviate the arrows from the principale attack with infantry, and again only a bowmen in close combat stop the entire units from shot phase, so you can attack and retire the cavalry leaving only the few cavalrymen already in close combat.
Reply With Quote
  #4  
Old 08-09-2009, 01:11 PM
MARIAN MARIAN is offline
Approved Member
 
Join Date: Oct 2007
Location: L'VIV
Posts: 180
Default

Quote:
Sure, but what i wanted tell is that a short distance also the western missiles start to have strong effect against the enemy.
All shooters in a short distance are good, crossbowmen also good in medium distance, he hase in "BoE" skill of stoot 3.
Quote:
Yes, but a secondary attack direction, also without contact, can deviate the arrows from the principale attack with infantry, and again only a bowmen in close combat stop the entire units from shot phase, so you can attack and retire the cavalry leaving only the few cavalrymen already in close combat.
Right! But only one thing, irregular cavalry will tremble even at such use in fight with elite archers of Rus' or elite arab. archers.

Last edited by MARIAN; 08-09-2009 at 01:32 PM.
Reply With Quote
  #5  
Old 08-09-2009, 01:55 PM
mitra mitra is offline
Approved Member
 
Join Date: Mar 2008
Location: Milano
Posts: 668
Default

Quote:
Originally Posted by MARIAN View Post
Right! But only one thing, irregular cavalry will tremble even at such use in fight with elite archers of Rus' or elite arab. archers.
Sure, but something the gain of time as own proper price and risk
Reply With Quote
  #6  
Old 08-09-2009, 01:58 PM
MARIAN MARIAN is offline
Approved Member
 
Join Date: Oct 2007
Location: L'VIV
Posts: 180
Default

Only practice in MP will show that there is the best
Reply With Quote
  #7  
Old 08-09-2009, 02:35 PM
mitra mitra is offline
Approved Member
 
Join Date: Mar 2008
Location: Milano
Posts: 668
Default

Don't remember me that I must still wait for this, sigh!
Reply With Quote
  #8  
Old 08-09-2009, 02:47 PM
MARIAN MARIAN is offline
Approved Member
 
Join Date: Oct 2007
Location: L'VIV
Posts: 180
Default

I remember, so good luck in battles!
Reply With Quote
  #9  
Old 08-09-2009, 05:15 PM
mitra mitra is offline
Approved Member
 
Join Date: Mar 2008
Location: Milano
Posts: 668
Default

Thanks
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:18 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.