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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Does it count as unit loss in the end game score if you lose a stack of units but are resurrected 100% afterwards by the paladin's ability?
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#2
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Yes they count for losses, because those units `died` in battle and got resurrected by divine intervention after battle
![]() Paladin is really hardest fo no loss, because he lackes any clear tactic to overpower enemy army (warrior huge rage bonus, mage double cast). Only thing paladin gets is bonus % for resurrection slepp/paladin prayer so you`r kind of locked with army up to 4th lvl, and mass ilussion on paladins ![]() |
#3
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And I've already spent runes on lvl2 resurrection
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#4
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It`s not totally wasted runes, with every lvl of resurrection skill, you get more % for resurrection spell, and paladin prayer. Not much but it`s something, but it`s always easyer to cast 1 more illusion, then spend bunch runes on skill just for that
![]() Have fun playing. |
#5
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But just to be sure, summonlings (royal thorn spawns, phantom image, demonologists summoned demons, etc) do not count as loss?
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#6
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No ofc not
![]() Only units you start battle with shouldnt losse any numbers. Anything you cast use during battle wouldnt count toward no loss (summons, illusion spell, hypnotise, sacrifice+resurection...) So ifd you want no loss, you must end all battles with same number of units as before battle (or more, in case off sacrifice+resurrection). |
#7
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What... You are horribly wrong, if some of your units die in a battle, but are resurrected back to the full initial stack by the end of the battle, they do not count as a loss, not for the final score screen...
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