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Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

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  #21  
Old 11-20-2010, 05:20 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by john_crapper View Post
A legend would've been nice. Like what's LPL and why are some of the numbers blue/red/bald-ed. And what does the final score stand for.



Oh my Deity, If making such a spreadsheet just for the sake of statistical analysis is your idea of limited time to play, I pray you never go on a KB binge.
Color coding was just manual highlights to point out promising values.

The last value is a susceptibility to a high attack rating monster (specifically attack rating 56). So the value is the bonus damage the enemy has against you!

In other words, the lower the better. The lower values indict a significantly better tank with normal attacks, and abilities except for dancing axes, astral attacks, and poison axes.

It uses a base attack of 56 (enemy) and applies it against the unit's defense.

Hmmm I could probably re-work and re-use this sheet. I've been on a quest for more insane winning combinations.

Last edited by ckdamascus; 11-20-2010 at 05:25 PM.
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  #22  
Old 11-22-2010, 05:32 PM
rollems rollems is offline
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Black nights fit in very well with humans

checks this out it was ownage army with focus on high morale i used in AP
http://forum.1cpublishing.eu/showthr...ht=High+morale

You need Moro Dark as companion to do the trick
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  #23  
Old 11-22-2010, 08:31 PM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by rollems View Post
Black nights fit in very well with humans

checks this out it was ownage army with focus on high morale i used in AP
http://forum.1cpublishing.eu/showthr...ht=High+morale

You need Moro Dark as companion to do the trick
I would abuse them more if only they could eat an EvilN and still attack in the same round. Bleh.
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