Quote:
Originally Posted by john_crapper
A legend would've been nice. Like what's LPL and why are some of the numbers blue/red/bald-ed. And what does the final score stand for.
Oh my Deity, If making such a spreadsheet just for the sake of statistical analysis is your idea of limited time to play, I pray you never go on a KB binge.
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Color coding was just manual highlights to point out promising values.
The last value is a susceptibility to a high attack rating monster (specifically attack rating 56). So the value is the bonus damage the enemy has against you!
In other words, the lower the better. The lower values indict a significantly better tank with normal attacks, and abilities except for dancing axes, astral attacks, and poison axes.
It uses a base attack of 56 (enemy) and applies it against the unit's defense.
Hmmm I could probably re-work and re-use this sheet. I've been on a quest for more insane winning combinations.