Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Reign: Conflict of Nations

Reign: Conflict of Nations Historical real-time strategy game

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 08-17-2012, 09:51 PM
tigerrenko tigerrenko is offline
Registered Member
 
Join Date: Aug 2012
Location: Szeged
Posts: 8
Default

I experienced similar issue, but not ready to call it overpowered. It seems that AI is set to harass aggressive player and tends to overlook peaceful ones. However, even with tribute offer (that should carry more weight, I agree) I could not get everyone to see my way. There is always one, at least, who won't budge and who you have to conquer, risking further provocation of other powers.

Maybe if simple passage of time didn't affect diplomacy so much, would be nicer.

However, consider this. Making your economy strong and your cities abundant, you also present power. Kind of strategy you employed was actually how some of the feudal nations gained power (wasn't it the case with Hanseatic League?).

Anyhow, considering how diplomacy is messy and meaningless in most of the games (even in CIV you can play AI to your advantage), I found Reign's diplomacy quite refreshing. I made it a king without need to crush each and every nation, some needed persuading by force, others just intimidation or good diplomacy. I really cherish the different experience this game offers...

cheers
Ranko
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:31 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.