#31
|
|||
|
|||
Check the AI il2 when it attacks transport or tank columns which have AA guns. They often crashed to the ground
|
#32
|
|||
|
|||
Quote:
1. Go to QMB. 2. Select Allied side. 3. Select Smolensk map. 4. Select 4 Il-2M or IL-2Type3 for the players flight with default weapons or rockets. 5. Set tanks as targets. 6. Set altitude to 1000. 7. Fly the mission with autopilot. The Il-2s will do a silly roll at low altitude and all crash into the ground. I hope Team Daidalos can fix this. |
#33
|
|||
|
|||
i have this problem also with the il2 series 3 in murmansk campaign
|
#34
|
|||
|
|||
Quote:
It might be a ground-sensing issue, in that the AI doesn't anticipate what the ground level at the place where the plane pulls out of its dive. Its possible that the problem could be fixed by making ground attack planes pull out of dives a bit earlier or by having the AI check on what the highest ground level is within 180 degrees and X meters of the plane's current course. |
#35
|
|||
|
|||
I wonder why the Il-2s are doing this strange roll-maneuver before attacking their targets. The Sturmovik is really the wrong plane for such aerobatics.
|
#36
|
|||
|
|||
It has been acknowledged as a bug and is going to be fixed.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#37
|
|||
|
|||
I have some IA problems too in my single player Pilot Career before 4.11 AI was pretty good to compare to 4.12 because I am a luftwaffe Stuka pilot and when I take of and get in position back of the flight leader for formation flight others ( I am number 2 generally in formation ) other Stukas always collide with me number 3 always wants to take my place in formation and collides me in air and destroys me in mission on my way is there any way to correct this AI behavior ? if I change position and let him took my place and when I activate the autopilot my plane automatically heads to get in formation where #3 is flying and colliding again.
|
#38
|
|||
|
|||
Ai cv takeoff
Is it possible to set a flight of 4 AI planes to spawn on the CV deck and then take off?
When I attempted to do so, the 4 AI planes do spawn on the carrier but always in the default formation (diamond). Planes 2-4 have wings folded, which they promptly extend and start engines. However, only plane 1 actually takes off. Planes 2-4 remain at full power on deck. I think the carriers island structure is causing a collision interference and thus they don't continue with the launch cycle. I also tried this with a flight of 2 AI planes and get the same results. I could spawn flights of 1 AI at 1 minute intervals and have them circle until a flight is airborne, but the number of waypoint legs around the CV would be large and rather cluttered. Any pointers greatly appreciated. This may be something only a Flying Nutcase video could solve. I really miss his videos. |
#39
|
||||
|
||||
Quote:
I'm not having any issues such as you described. Maybe you can post the mission you are having problems with? Aviar
__________________
Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
#40
|
|||
|
|||
To expand on the issue I'm having.
First, for IJN side; I have been able to get A5M, A6M2-21, and B5N2 to spawn a flight of 4 and take off ok. For U.S. side, I've been able to spawn a flight of 4 F2-A2 buffalos and they take off in pairs even clipping through the island superstructure. But, a group of 4 devastators will not launch except for plane 1. I even tried a different CV, shifting from SARA to LEX. I'm sure it is a user problem vice IL-2. Here are the files. It's just a simple set of tests for launching AI from CV, assigning fighters to escort bombers, then landing them back on the CV, vice a well thought out mission. https://www.dropbox.com/s/ur0dw4viei...oralseatd1.mis https://www.dropbox.com/s/8jesnwpvi4...td1.properties As a test, I also tried placing TBM-3's on a generic IJN CV and they won't launch from it either regardless of 1, 2, 3 or 4 planes in the flight. Last edited by KU_Rigamortis; 07-21-2013 at 12:49 AM. |
|
|