#21
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The defenders of the old coop mode should really start to realize that there never will be a difference between coop- and dogfight-mode!
That is a thing of the past, never to return! There is only a online-mode where missions for every taste can be hosted. There is a need for a gui for this online-mode for easy creation of all kinds of missions, be it "coop" or "dogfight" or mixed.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects |
#22
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Yes, I think this is what people -me included- are mainly concerned about, the gui.
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#23
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So, if everything has to be rewritten (graphics engine, FM, GUI, AI etc), when will the sequel be available?
The original sim took years to complete... Do we have to wait until 2013 to get a proper FM, AI and weather effects or simply working comms in COD? The original IL2 lived through community support. Now, it's hard to get information and the Friday updates are something like monthly updates. Thats frustrating, because I really enjoy COD and it really has so much potential, if customer relation was to be improved. Hartmann |
#24
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Seems like the sequel will finally be the game Oleg promised us 6 years ago
Merry Xmas ! |
#25
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Quote:
Links explaining details: http://forum.1cpublishing.eu/showthread.php?t=27934 http://forum.1cpublishing.eu/showthread.php?t=28429 http://forum.1cpublishing.eu/showthr...ighlight=coops And in bugreports section @ sukhoi.ru here and below http://www.sukhoi.ru/forum/showthrea...=1#post1713252 Quality control goes FUBAR when manufacturers refuse to use their own product. If you or Ilya tried to fly COOP at least once within these 9 months you would not be able to give us such an answer. 41Sqn_Banks was doing his best to fix that issue http://forum.1cpublishing.eu/showthread.php?t=28559 However I personally do not think community can or should care about a product more than developers do. Same goes for fixing TrackIR issues in 109 which were reported at sukhoi but were ignored and many others. Please try to use your product in order to speak the same language with other forum participants. I am sure this will be a turning point in quality control and understanding questions that community asks before replying to them. The key MG feature that brought MG to success in the past was "Attention to details" as Oleg kept repeating. Was it lost with Softclub merger or forcing Oleg out? Please get "Attention to details" back if it is not too late. A product without attention to details in quality control can sell more or less in 3rd world countries but not in the USA or Europe that Ilya should be able to understand better than others. Just my personal subjective opinion of cause. PS. http://www.columbia.edu/~sss31/rainbow/soap.story.html |
#26
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Didn't we already do this discussion and get told that it would be patched?
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#27
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Yes, as far as I understand it. There hasn't been any news saying otherwise, the patch is still in development for CloD.
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#28
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Quote:
19. Are you planning to transfer the new graphic effects (eg, weather) from future sequels into Cliffs of Dover? Quote: We’ll work along the model similar to the old Il-2. There’s a single progression line from version to version dotted by sequels. For example, we never released a patch for Forgotten Battles that contained new code from Pacific Fighters. The way to get it was to buy PF and merge it into FB. That’s exactly how it will be with CoD. |
#29
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awful update...
it appears most things missing have been moved to the "sequel", no COOP mode, no news about a patch.... pretty much bad news all over. sad |
#30
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That does not exclude a patch for Cliffs.
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