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Battle mode Strategy, hints, questions

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  #1  
Old 07-12-2009, 11:12 PM
Vilk Vilk is offline
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Posts: 376
Default Spells with duration increased by int

The int description mentions that every 15 points spells duration effect is increased by 1, fine but that's not right with all spell. Many keep the same duration.

Is there a list of spells affected by int for their duration? I didn't found this in gamebanshee and was curious to see the list.

Here a partial list (a NOT for those with a duration not affected by int):

Order :
  • Battle Cry
  • Bless
  • Demon Slayer
  • Dragon Arrows
  • Dragon Slayer
  • Peacefulness
  • Divine Armor: NOT
  • Helplessness: NOT
  • Last Hero: NOT
Distortion:
  • Haste
  • Magic Spring
  • Magic Shackles
  • Precision
  • Shroud
  • Slow
  • Berserk: NOT
  • Blind: NOT
  • Invisibility: NOT
  • Phantom: NOT
  • Pygmy: NOT
  • Shadow: NOT
  • Stone Skin: NOT
  • Target: NOT
  • Trap: NOT
Chaos:
  • Greasy Mist
  • Hell Breath
  • Weakness
  • Fear: NOT
  • Kamikaze: NOT
  • Plague: NOT
  • Sheep: NOT

The list of spells with duration not affected by int is quite long. A design error when you see the game unbalance of mage vs warrior, weird.

Last edited by Vilk; 07-12-2009 at 11:14 PM.
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  #2  
Old 09-26-2009, 03:07 PM
Razorflame Razorflame is offline
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Default

wow phantom :'(

i knew about the rest

wasn't sure about phantom nice find anyway vilk
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  #3  
Old 09-28-2009, 03:15 PM
BB Shockwave BB Shockwave is offline
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Umm, I think this is not true. I think some spells use other means to increas duration, because I do know that as a Paladin, Phantom (upgraded to Level 3) did last 3 rounds for me, not 2 as originally.
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  #4  
Old 09-29-2009, 10:58 AM
Razorflame Razorflame is offline
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maybe u have upgraded the order tree one level up?

mine does 3 too
^^
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