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IL2 BOS week #4 live
http://youtu.be/lchTtHpLodM
http://forum.il2sturmovik.com/topic/...diary/?p=66152 45 Greetings, Friends! We're happy to welcome you to the 4th week of Early access. It's been 3 weeks already that you're not just looking at screenshots, and watching videos, and reading our annoying articles - but you're actually playing, flying, and shooting in the game that was just an idea only 12 months ago. It's been a year since we published the announcement about cooperation between 777 Studios and 1C and our plan to create a new game in the legendary IL-2 Sturmovik series. The news were perceived ambiguously: some saw it as a chance for the sim to return after a big correction of old mistakes, others we afraid that we'll work out of the genre traditions, and others simply had no idea about who we were and what could be expected. 12 months after the announcement and 6 months after the start of Pre-order have passed, and you've shown your actual support to us and the project. It's Early access stage now, and we keep moving on. Thanks for all your support on that path. Back to business now. You're about to get your hands on a new version of the game this weekend. The key addition is track recording. The video that you can find below in the post tells about this feature and gives a brief instruction for it (it's yesterday's live stream actually). Here follows the text description of the track recording system controls (for the current, shortened version of the game): LCtrl+R - start/stop recording H - hide the play bar and activate cameras LCtrl+F1 - choose camera that was recorded in the replay F1 - pilot's view replay LAlt+F1 - free camera in the cockpit Access will be open to all Premium pre-order and Early access editions owners since 20:00 GMT December 13th till 20:00 GMT December 16th. We're also glad to announce that buyers of the Standard edition will join the Early access program starting December 20th. Thanks a lot for your patience, and please wait just a little more. Early access - week #4 Change log: Track recording features added Ground textures quality preset changed Shadow quality preset changed A plane no longer disappears in the air after the pilot is killed LaGG's compass fixed New hit sounds added A clone plane does not spawn in the missions anymore Axis inversion, mouse sensitivity, and force feedback settings reset correctly now Canopy opening sound added Lofft
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I noticed a lot of small stutters throughout the clip as well as a few disturbingly longer pauses.
Aviar
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yep that's right, it's been reported.
Alpha (WIP)
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
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