Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > The Tomorrow War > Walkthrough

Walkthrough Questions and solutions

Reply
 
Thread Tools Display Modes
  #1  
Old 05-19-2010, 05:46 PM
beepbeep beepbeep is offline
Approved Member
 
Join Date: May 2010
Posts: 33
Default Mission 6

I go after Singapore to save it (turns out it's an enemy Leviaphan or something like that), then I return tothe rest of the group waiting for me. After we get through the Gate we are attacked by two groups of fighters, each from one side. Whenever I dispatch them, no matter how quickly (once I even managed to make it within 20 seconds, relying heavily on rockets), the game ends, the boss ranting that I lost over a third of the escort fighters and that I'm fired.

HELP!
Reply With Quote
  #2  
Old 05-20-2010, 09:56 AM
Sneaksie Sneaksie is offline
Approved Member
 
Join Date: Mar 2008
Posts: 823
Default

Maybe you have lost some of the ships that need to be protected earlier (this could happen due to collisions, sometimes this happens)? I would try to replay the mission from the beginning, it's not long... you can also ignore the false distress call if i'm not mistaken.
Reply With Quote
  #3  
Old 05-20-2010, 07:34 PM
beepbeep beepbeep is offline
Approved Member
 
Join Date: May 2010
Posts: 33
Default

Found the problem.

Something was probably wrong with the script (don't know if this matters, but I'm using the unofficial 900kb fix downloaded off this forum).

This time I didn't go after the distress call, instead raced the entire group to the X-Gate. Turns out that each time one of the Andromedas collided with another right after coming out of "warp" at the X-Gate... they obviously plotted the same trajectory and vector. One was already at full stop in front of the Gate when the other came out of warp, hit it and exploded.

Strange thing though that that didn't abort the mission immediately. Instead the whole flock entered the X-Gate and only after defeating the bad guys was the mission aborted.

Solved the problem by racing the entire flock to the X-Gate and then entering it even before they arrived (have become quite adept in entering the gate at 6000+ m/s ), which prevented the collision because as soon as I came out on the other side they were there, transported together with me.

Thanks for the help though and it's good to see this forum is still up!

Ignoring a few glaring bugs and weaknesses (voice acting, for example) this game rocks.

The developers had something American, European and Japanese developers have lost years ago in that never-ending cycle of copying each others' games and following trends: namely imagination. Have noticed that most Russian games are more innovative and have better and FRESHER ideas than anything US, EU or J made.

Unfortunately many times they come out bugged, or have horrible voice acting or the developer goes broke (meaning no official support) or everything together.
Reply With Quote
  #4  
Old 05-24-2011, 09:36 AM
rohiot123 rohiot123 is offline
Registered Member
 
Join Date: May 2011
Posts: 1
Default Mission 6

I am on mission basic 6 i got to know the technique but one question do we need to have semicolon and less than symbol converted...
thank u for a suggestion
Reply With Quote
  #5  
Old 02-05-2012, 01:38 AM
anyvictor anyvictor is offline
Registered Member
 
Join Date: Jan 2012
Posts: 2
Default

can you make a video walkthrough on mission 6?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.