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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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homm 6
http://games.tiscali.cz/news/news.asp?id=37535&r=top
trailer: http://computergames.ro/en/downloads...railer-hd.html to be released in 2011 |
#2
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A year ago I would have jumped of joy and bought the game on day one. Now I dont care. The always online DRM will stop me from buying it. I have bought all versions of Heroes from I to V, but its all over I am afraid.
Heroes is dead, long live Kings Bounty!!! |
#3
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HOMM 6 might be worth it, but they'll need to show me they've expanded the game a bit first. Edit: Pretty Video Though... Last edited by Zechnophobe; 08-19-2010 at 12:40 AM. |
#4
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HoMM 5 is a great game on its own right. And MP is incredilby fun and deep. HoMM and KB are different games, I like then both for different reasons.
That said, Im looking foward for HoMM 6. But that stupid evil DRM crap might prevent me from buying it. I really wanted to try Settlers 7, but I never bought it because of this bullshit. Shame on UBI. |
#5
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I've got mixed feelings on the online DRM, too. I don't mind activating a game after purchasing it (or rather, I understand why it's a necessity), but having to be connected every time I play is a little much. I am usually connected when I play, so it's more of a "matter of principles" issue for me, more than a practical one. I don't really want a company to track my gaming habits, and I don't want to have to have a connection every time I play (laptop, for example).
Not to mention the possibility of the company discontinuing the service, which may not matter for a shooter or some "play through once" type of game, but it certainly does for a HoMM title. I may end up passing too, at least for the full retail price. |
#6
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Having it foisted onto the single player experience seems... luddite. |
#7
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not confirmed but supposedly H6 will NOT have online DRM.
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#8
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Nice graphics, but I can already see two things I hated in HOMM V:
- Square tiles instead of hexagonal battlefields. Stupid for various reasons. -Intiative system. Man, do I reaaaaly hate that. Confusing, makes certain units act twice per round while others... not act at all? And your hero has to wait in line to cast a spell too. As much as I loved Heroes, the franchise pretty much died with IV for me. I loved III, play it to this day, but V... I tried, could not learn to like it. Get Jon Von Caneghem back, Ubisoft. EDIT: Hmm, upon reading the german preview,apparently they actually brought back the old, KB-like battle round system! And there can now be migth and magic heroes too for all factions! I take it back... this might not be that bad. There are still some odd things... like, only 4 types of resources, no special buildings in town (only dwellings?) and the removal of creatures like gremlins, trolls, gnolls or kobolds (there were kobolds in HOMM?) because they "did not fit into the world". As well as there being 10 factions, 5 of which is playeable... I smell a Tribes of the East type dual-evolution system here. Still, only 5 towns compared to the 9 very distinct towns of HOMMIII is a big step backwards. Last edited by BB Shockwave; 08-22-2010 at 12:28 AM. |
#9
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There are special buildings in towns, 5 per town only 3 buildable in every one (so you need more towns to have them all).
http://www.hookedgamers.com/pc/might...ticle-734.html it's not very bad. I want to know about caravans, rebuilding your skill tree (HOMM 5 like) etc. And I really want lots of scenarios and to feel every factions plays differently. |
#10
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This would be fantastic news. I still haven't played Tribes of the East, and didn't want to get too much into HoMM again in light of the possible online DRM for HoMM6, but if they are rethinking this, that would be fantastic.
(But right now I'm hyped for Crossworlds!) |
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