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  #111  
Old 06-25-2015, 08:31 AM
idefix44's Avatar
idefix44 idefix44 is offline
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Is it possible to get the official list (from the Daidalos Team) of the missing folders in the \PaintSchemes\Skins folder for all the new planes listed in the Guide_413.pdf?

New AI planes
• Aichi E13A floatplane
• He-177 A-3
• Ju 88 A-1
• Ju 88 A-5
• Ju 88 A-6
• Ju 88 C-2
New Flyable Planes
• B-24D-140-CO
• IK-3
• Ju 88 A-5 Late
• Ju 88 P-1
• N1K1-J
• N1K1-Ja
• N1K1-Jb
• SB 2M-103
New plane external models
• P-40E (with 17 default skins)
• P-40E M-105 field mod.

Thanks.
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  #112  
Old 06-25-2015, 02:19 PM
BoloG BoloG is offline
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Default Ju-88s, B-24D, new P-40s missing description text in view object mode.

All Ju-88s, B-24D and all new P-40s don t have description text in Object Viewer.

Regards.
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  #113  
Old 06-28-2015, 05:52 PM
stugumby stugumby is offline
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Default B-24 group landings??

wierdest thing, 2 flights of b-24 all set to land straight in did exactly that, but as a group, nose to tail, intermingled by flights and collided on runway shortly after, shouldnt the other aircraft circle and then land individually or by setting straight in was this the cause??




[IMG][/IMG]

[IMG][/IMG]

Last edited by stugumby; 06-28-2015 at 05:57 PM. Reason: more pic,update text
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  #114  
Old 06-30-2015, 08:52 PM
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SkyFan SkyFan is offline
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Default Wrong visualisation of humah death in 4.13

Dear DT members, first of all, thank you for the great job during creation of new 4.13 Patch.
However, each baby suffers from child diseases sometimes, so Patch 4.13 isn't exclusion. I mean wrong visualisation of human death whitch you can see at te image below when B-24 gunner is shooting people around:

Corresponding ntrk record could be downloaded here: http://forum.aviaskins.com/showpost....&postcount=172
The same problem took place in early 4.12. That time you fixed it successfully, so I hope our favorite 4.13 will also became healthy with your kind help.
Thank you in advance.
Best regards.
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  #115  
Old 07-03-2015, 07:28 PM
=VARP=Thor =VARP=Thor is offline
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Guys, big thanks for fixing 255+ limit for bridge destruction!
Cheers,
Thor
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  #116  
Old 07-04-2015, 12:59 AM
Baddington_VA Baddington_VA is offline
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Default Bridges missing

There are no road or rail bridges on the Slovakia Autumn map.
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  #117  
Old 07-05-2015, 02:38 AM
cacha cacha is offline
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In the third mission of the Khalkhin Gol campaign, my squadmates keep crashing one into another. The second plane of the first flight (number 2) usually crashes with the third plane of the second flight (number 7). It think it's because we are using the "finger four" formation. The only way to prevent this from happening is changing formation at every waypoint.
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  #118  
Old 07-05-2015, 04:05 AM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by cacha View Post
In the third mission of the Khalkhin Gol campaign, my squadmates keep crashing one into another. The second plane of the first flight (number 2) usually crashes with the third plane of the second flight (number 7). It think it's because we are using the "finger four" formation. The only way to prevent this from happening is changing formation at every waypoint.
Frankly, that campaign should have never shipped with the new patch. There are a number of issues with it...
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  #119  
Old 07-05-2015, 09:05 AM
cacha cacha is offline
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Quote:
Originally Posted by Treetop64 View Post
Frankly, that campaign should have never shipped with the new patch. There are a number of issues with it...
I think this problem could be solved by increasing the default distance between the flights. Is this a general AI bug or the problem is on the mission itself?

Several planes are missing their markings. I'm not sure if it's really a bug or if it's supposed to be like that.
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  #120  
Old 07-06-2015, 09:11 PM
Tolwyn Tolwyn is offline
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Wanted to be clear on the FOV and Bombsite issue with 4.13.

The command is "Toggle FOV"

It works as expected with 4.12.2.

Kinda gets "stuck" with 4.13 RC4.

If you use other FOV commands (HOTAS axis, or explicit FOV commands) they might work... but the Toggle FOV command doesn't work right.
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