#331
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Ahhh! You would only know Palace as The Glaziers then. the name changed in about 1972. Still, you have other interests, that's fair enough.
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#332
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the offtopic useless banter in the last few pages of this thread is a perfect example for the need of heavier handed moderation (and possibly thread locking) one moment you complain the moderation is to heavy, and the next your the worst offender |
#333
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will there be new forward airbases created on the maps as the front lines move ? (as was the case in real life). or will allied/enemy airbase locations on BoB/Sow stay fixed ? this is less of an issue with BoB, since frontlines wont move, but is an issue for other large player maps that come with the BoB release. i hope some "spontaneous" new forward airbases get created by the dynamic campaign server if the frontline moves for more then 20 km for example |
#334
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Great news for mission builders!
Arriving a bit late to the party here's my two cents:
I think that the decision to keep much of the old FMB GUI and structure is GREAT! Quoting TUSA: "One of the wisest descisions ever made in Flight Sim history was keeping the format of the Il2 mission builder. I'm so glad to finally see the SOW version, and even more happy to see the the many additions, improvments and integration with SOW capabilities. With the largest base of Combat Flight Sim mission builders in the world - it would have been a waste to change the basic struture of the FMB." Hear, hear! I have been using the FMB for 5 years, building nearly 70 campaigns and some 650+ missions, and this is a list of things I would love to see: 1.) A "Load last mission"-option 2.) Copy Group of Objects / Save / Rotate /Place 3.) Filter objects / aircraft by different categories 4.) Ablility to add a jpeg to mission 5.) Select skin for entire group Another thing that I REALLY would like to see is the capability of simple BRANCHING in campaigns, e.g. if you FAIL a in mission A you are directed to mission B, if you succeed you are directed to mission C. (And I hope that the current capacity to randomize mission picks in campaigns are kept.) Also I second the suggestion to do a beta release of limited version of SOW to a few competent mission builder enthusiasts. I think this would give you very competent feed-back plus it will most certainly mean that SOW will have extra missions and campaigns in no-time! Thanks for the peek, Oleg. It really looks like SOW will be worth the wait. |
#335
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Frankly I don't think any posts made this late in this thread will even be looked at but it's hard to tell as we get no feedback on many questions asked, it's only as Oleg feels and the rest are left to hang in the air. I admire Oleg for what he is doing but many people posting questions or views have no idea if they have even been read by him. Having said that I will be joining nearmisses's latest drive to get us to stay OT.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#336
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Perhaps not for SoW, but there are six things I'd really love to see in a combat flight sim, if only to shut up the endless "chart wars" about aircraft performance:
1) Ability to "create your own ammo belts" using different types of ammo, e.g., just ball ammo (preferred by a few units) or different mixes of ball, tracer and armor-piercing, depending on mission and expected opposition, as well as personal preference. 2) Ability to downgrade aircraft performance to simulate damaged/worn out/badly maintained aircraft. Possibly the ability to slightly upgrade aircraft performance as well, to simulate "hot-rodded" aircraft. 3) Ability to choose different fuel types for certain aircraft based on historical availability. 4) Ability to introduce random mechanical failures. Certain aircraft were plagued by mechanical problems. 5) Degradation of airframe strength, engine performance, etc. over time. Possibly affected by environment, available maintenance facilities and available manpower. 6) The ability to start a mission with a damaged plane or one which has suffered a mechanical failure. |
#337
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guaaaaaaaaauuuuu nice map, biggest, London and Paris, thanks
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#338
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map of south ITALY
map of north ITALY important alps ITALY-FRANCE map of mediterrain TUNISIA SICILY AND malta map of greece and balcans map cipro and ejipt map gibilterra and ibiza and south spain map of belgium and south england map of south france and corsica and sardegna map of U.S.A. area of new york coast map of U.S.A. area of califonia for a japanese surprise attak map of north japan and tokio. Especial MAP of south pole ANTARTICA. ESPECIAL map of atlantic OCEAN to north england. and map of north germany and finland ESPECIAL map for race and aereobatic team GRAND CANION or RENO or Schneider race. http://en.wikipedia.org/wiki/Schneider_Trophy |
#339
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#340
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But Alps, south France, Sicily - why not. Lot of work and therefore expensive... |
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