#1
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Physics needs more work!
Well, started quick mission over London and attacked the heinkels. I got hit pretty nasty. So i checked external view and my plane was split in two. Tail was ripped off from right behind the cockpit. But here comes the fun part. I was still flying. Now that's one thing but the real nasty part is that i could actually use the rudders to lol. So here i was flying half a plane turning, shooting using rudders.
And this was on full CEM realism. FM and physics needs a serious checkup
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#2
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Just because the rear of the “visual” modal is missing it doesn’t mean that “physics” modal was damaged, your reporting it as a physics problem but it could equally merely be a rendering problem or the DM mistakenly turning off that part of the fuselage just because you got a single small bullet hole which did no practicable damage.
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#3
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When a plane is split in two it goes down not matter what. It's a matter of balance. No plane flies with 50% fuselage.
Other's has reported other incident's like flying with one wing and so on. There's definitely a problem with the game, rendering or not!!!
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. Last edited by Raggz; 04-09-2011 at 05:19 PM. |
#4
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i support you on this one, i flew recently with most of my wing off and i was even gliding.
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#5
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dont know if thsi is post patch, but 109s used to fly around half-winged and they dont anymore. its being fixed.
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#6
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re read what I said, its more likely a DM or rendering error, ergo the rear half of the visual modal should have still been there hence why you were still flying and had rudder etc.
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#7
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I can't remember where, but I think I read somewhere that they're looking to patch an issue where sometimes the Damage Model kinda "forgets" to tell the Flight model what damage has been taken, so the flight model could be calculating more of a plane than is still flying.
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#9
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not just the damage flying planes need to be fix but also the collision model too,i had numerous collisitions and the bombers are ubersome,i did crushed into He111 with hurricane and lost wings and tail and the he111 looks like lost some engines cover and flew away?he did eventually landed on water because he was also shot pretty bad, but isit possible?
Other time i saw ai hurricane rammed with his root of wing in to he111 tail section and cut his rudder and flew away with no damage at all. the bomber landed in weird gliding style. So i dont know how it is calculated but seems to me quite bit off. |
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