#41
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Having a game with Warrior on Impossible with verison Halfmoon 1.3, but:
1. Pegasus Maiden is OP: The talent 'Gift' with 2 charges that gives extra charge on allied talents, for instance Paladins etc is very very strong. I have an army with Inquisitor, Warrior Maiden, Pegaus Maiden and Polar Bears; I can give Warrior Maiden extra gift so it can resurrect, seems very strong. 2. Warrior Maiden's talent North Adjudgement doesnt seem to work (ice shell on enemy). 3. Hunter (orc race): is it normal when he casts talent 'pet' 2nd time, that he can cast untop of existing summoned pet? He can't cast other places, I think I recall it would summon a new stack of pet and erase old one if it was on the battlefield. 4. txt info bottom screen about hunter's pet, text bug: [cpn_hunter_pet] NF 5. on mountain in Debir I found a map scroll that said something like 'n> ice_prison', but didnt get any scroll, could it be that it is the Iceprison scroll from Rune Magic in WotN that is bugged? I didnt have any scrolls in spell book afterwards neither in normal scrolls or the strong scrolls (forgot name, like Titans Armor etc). I'm not sure of the first 'n>' couldnt really read the strange text, only 'ice_prison'. 6. Warrior skill to the bottom left is unclear what it gives: Says at lvl1 it gives 10% chance of double damage, how much crit etc does it give, the same ? Anyway, it sounds OP.... if so then maybe halved in bonus... Last edited by raknefne; 06-12-2019 at 08:37 PM. |
#42
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Quote:
Thank you for your feedback. I have updated my mod. 1. Pegasus Maiden is OP: The talent 'Gift' with 2 charges that gives extra charge on allied talents, for instance Paladins etc is very very strong. I have an army with Inquisitor, Warrior Maiden, Pegaus Maiden and Polar Bears; I can give Warrior Maiden extra gift so it can resurrect, seems very strong. --Talent 'Gift' now no longer reloads talents, only gives charges. I think it's OK with Pegasus Maiden herself, but OP when combined with spell "Phantom", so I nerfed them. 2. Warrior Maiden's talent North Adjudgement doesnt seem to work (ice shell on enemy). --I've no ideas what happened but when I tested it works. 3. Hunter (orc race): is it normal when he casts talent 'pet' 2nd time, that he can cast untop of existing summoned pet? He can't cast other places, I think I recall it would summon a new stack of pet and erase old one if it was on the battlefield. --Orc Hunter can only sommon one stack in KBWN, I like that setting and applied it in my mod. 4. txt info bottom screen about hunter's pet, text bug: [cpn_hunter_pet] NF --fixed 5. on mountain in Debir I found a map scroll that said something like 'n> ice_prison', but didnt get any scroll, could it be that it is the Iceprison scroll from Rune Magic in WotN that is bugged? I didnt have any scrolls in spell book afterwards neither in normal scrolls or the strong scrolls (forgot name, like Titans Armor etc). I'm not sure of the first 'n>' couldnt really read the strange text, only 'ice_prison'. --fixed 6. Warrior skill to the bottom left is unclear what it gives: Says at lvl1 it gives 10% chance of double damage, how much crit etc does it give, the same ? Anyway, it sounds OP.... if so then maybe halved in bonus... --When a crit and the skill are triggered at the same time, then that crit deals crit*2 damage. |
#43
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Version Christmas moon added.
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#44
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My compliments to this mod, also very nicely done! such a wide range of possibilities now. love it. just started but seems like this new unit metamorph can result in interesting combis...
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#45
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1st congratulations for the mod, good idea, and it gave me an excuse to reinstall kb.
Now a bug : arriving on scarlet island, one of the 1st fights, there is a fire elemental troop with the enemies and when its turn starts I get "can't use "obj" function set" in a dialog box, I click ok, and everything is frozen. I can't be 100% sure it's the fire elemental since it does absolutely nothing but if I am not mistaken he should act at this precise moment... On the balance : not bad, more powerful enemies early on but my dragon pet has a powerful ability early on too, so it balances things. I tried to install this in a real "kb armored princess" version, not crossroads, and it kind of works by the way. It's like the vanilla quest, no orc anywhere, but there are some slight changes, like the pirate ship on the 1st iland which is not there in armored princess original game. But I didn't get the updated army when starting the game (no viking !), so I guess the mod is mostly broken in armored princess, which was to be expected. After testing this, I reinstalled crossroads and restarted... |
#46
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Malevolent
Great mod, can't imagine playing without it at this point.
One issue I encountered: Trolls Malevolent ability does not seem to work. (The one that gives them +5 att everytime a unit dies) |
#47
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The mod was updated, nice !
I'm not sure if it intented but my ancient phoenix don't really rise in power when i increase nor the summoner skill neither intelligence. |
#48
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Updating (loading the fight) of amulet of icy waters make the game crash
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#49
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I have uploaded a hotfix to fix some reported bugs. By the way, the race of insectoid units has been restored.
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and I have tweaked the difficulty so the enemies early on are less powerful now. Quote:
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The crash has been fixed. Last edited by zhoudaohan; 09-03-2020 at 09:44 AM. |
#50
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Update:
version Dark Moon beta6 added. Last edited by zhoudaohan; 09-18-2020 at 07:37 PM. |
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