#1
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Mod: Refactored mod pack
Hi all,
I have created a single package to bundle up the refactored versions of a few mods. Here is the readme (also included): Code:
Refactored mod pack u0 ====================== This mod is a combination of these refactored mods: - Army Shop Mod - Rune Exchange (aka. Rune Changer) - Training Camp Mod I created this package for your convenience. You do not have to use the items you don't want to, but if you want to have all these mods running at the same time, you do not need to go into the trouble of creating this package yourself. This mod package does not offer any extras on top of the mods listed above, so read the individual descriptions of those mods for details. You can find the original and the refactored versions here: http://forum.1cpublishing.eu/showthread.php?t=5640 Credits are due to SayNt for the original mods. Updates ======= u0 - Initial release. I contains Army Shop u5, Rune Exchange u1, Training Camp u1. Installation ============ Put the mod_17_refactored_mod_pack.kfs file in the <King's Bounty>\DATA\MODS directory (if the directory does not exist, you need to create it). Uninstallation ============== Delete the file(s) you added during the installation. 17th of January, 2009 Csimbi Edit Note: There's not much info about the original mods in the readme (what they do and how to use them), because it is merely a compilation. So, be sure to read the originals of the mods (and their own readmes) here, here and here. Last edited by Csimbi; 09-03-2010 at 06:33 PM. |
#2
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The mods work great except for the dialogue/text, which just appears as lines of coding. Stuff like "chat_system_11111113_snap_0_answer_13". I can use the army shop easily without text, but using the rune exchanger/training camp is pretty hard to do.
Any idea what could be causing that? |
#3
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Shouldn't happen unless Csimbi used some fishy text editor that made the files unreadable. Are you using any other mods?
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#4
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Hi,
as Keneth suggests, there might be a conflict. Did you modify the package? If so, compare the contents with the originals and see what's missing. If not, it must be a conflict. The number 11111113 implies that the problem is with the army shop mod (either the original, or the refactored one). Check and make sure that no other version of the army shop is installed - KBMaster (or refactored versions). Last edited by Csimbi; 01-19-2009 at 08:38 PM. Reason: Missed a sentence |
#5
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Quote:
got a PM from linkabi9 having the same issues. He has done some investigation, and came up with this solution: Quote:
Could others check this please and post their game versions regardless whether you are having the problem that NolatRebme and linkabi9 have identified? Thank you. Last edited by Csimbi; 01-26-2009 at 08:47 AM. Reason: Fixed typo |
#6
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Atari version uses the eng prefix, if the european version accepts both prefixes, I suggest we make eng the standard to avoid localization issues.
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#7
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I have the Atari boxed version, and my localization files are of the "eng" type. How do I fix this mod? Please explain, I am not familiar with .kfs files.
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#8
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KFS are basic Zip archive files, open them with WinRAR, 7-Zip, or alternative archiving software. Some archivers allow renaming while the files are compressed so all you'll have to do is rename all en_*.lng files to eng_*.lng, otherwise you'll have to extract them first, rename, and then recompress them into the archive.
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#9
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That did it, thanks Keneth.
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#10
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I just found this mode and i have altered it to work properly with the steam version of the game.
(changed en files to eng). Have fun Also for some reason Rune changer doesnt work with original or my edited file. Last edited by Fatdude; 01-15-2010 at 11:24 AM. |
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