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  #1  
Old 11-27-2013, 01:26 PM
=BLW=Pablo's Avatar
=BLW=Pablo =BLW=Pablo is offline
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Default IL-2 1916 WWI Pack for 4.12.2m clean

Hello everyone!

Well people, long ago, i created some packages MODS, to facilitate the use of them, and to create some compatibility toward the use of this package online.
I believe that many here would like to see these planes available for the flight online, right?
I do not have any credit for assembling the package, just like to see these beautiful works on servers online!

Well, let the contents of the package.

Alby III


Credits:

External 3D by OAW~Magpie and Lisek
Cockpit 3D by Lisek
Superb Default Textures by vpmedia
Template by Phas3e
Java wise coding by SAS~Anto and Loku
Flight Model by SAS~Anto
Pilot skin by max_thehitman
3D help and answering stupid questions by Loku



Fokker DR-1

Credits:

External 3D model by SAS~CsoCso, upgrades by Lisek
Cockpit 3D model based on 101tfs parts, upgrades by Lisek
Default Textures by max_thehitman
Cockpit Textures by vpmedia
Skins by max_thehitman and vpmedia
Sounds by alotef
Slot by SAS~Sani
All the rest of wise java coding & FM by SAS~Anto


Sopwith Camel


Credits:
3D by David Eckert (imported by SAS~Sani)
Default Texture by John Terrell
Java by SAS~Sani and SAS~Anto
Flight Model by SAS~Sani
3D fixes by Lisek
Pilot skin by max_thehitman
Le Prieur Rockets by S3, Beowolff and Verhangis (skin)

Sopwith Snipe


Credits:

Java by SAS~Anto
Flight Model by SAS~Anto
Skins by MURD0C
3D by 101tfs



Fokker D-VI


Credits
An Original Idea, New Textures and Skins by Archie
Java and Slot editing and Additional meshes: Dreamk

This plane is based on the Fokker Dr1 by the AMT team:
SAS~CsoCso, Lisek, 101tfs, max_thehitman , vpmedia, alotef, SAS~Sani and SAS~Anto



Alby-DVa



CREDITS AND THANKS!!!

Original External 3D: OAW~Magpie and Lisek
Original Cockpit 3D: Lisek
Original Java: SAS~Anto and Loku
Original Skin Template: Phas3e

Exterior DVa 3d: SAS~Friction
Modified DVa Cockpit 3d: SAS~Friction
Modified DVa Cockpit Texture: VPMedia
DVa Java: SAS~Friction
New Default Skin And Template: Max_TheHitman
DVa FM: SAS~Friction

N-28


Credits:

-model imported by 101tfs
-java slot (Based on SAS~Skipper 's Z_U_SYP) by crazyflak (+gear clips adjusted as better as possible -thank you Lisek for your input on these)
-cockpit textures repainted by vpmedia
-skins by MURD0C
-FM stand-in, it uses Camel FM.


Spad VII




Nieuport 17-21-23





Fokker D-VIII


Credits:

101tfs



AutoDiff FM for HSFX 7.0.1 expert-normal mode
Mod Activator for 4.12.2m

Credits: ton414


how to use this package with the clean version 4.12.2


www.mediafire.com/download/yrtdpib7bn2oyqg/WWI+for+4.12.2m+clean.rar

extract the folder and you will find these files.



copy all files, and paste in the root folder of the game.

enable the on the MODS manager.



and be happy

note: those who have no credits, i really do not know who made them.

note: for QMB run perfectly open the folder "quicks" delete the file "last quick"
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  #2  
Old 11-28-2013, 12:02 AM
Cloyd Cloyd is offline
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I'm intrigued, I'll give it a try. I've been struggling to get WW1 planes to work in 4.12, with little success. Vpmedia's work with DBW_1916 is outstanding, but I'd like to try some of the new features of 4.12 with it.

And PabloS, thanks for acknowledging that you created NONE of the content for this package, right?

Cloyd

Last edited by Cloyd; 11-28-2013 at 12:07 AM.
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  #3  
Old 11-28-2013, 03:30 AM
=BLW=Pablo's Avatar
=BLW=Pablo =BLW=Pablo is offline
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Quote:
Originally Posted by Cloyd View Post

And PabloS, thanks for acknowledging that you created NONE of the content for this package, right?

Cloyd
right
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  #4  
Old 11-28-2013, 02:59 PM
Cloyd Cloyd is offline
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Works well, Pablo. Thanks!

Cloyd
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  #5  
Old 12-04-2014, 10:28 PM
Baddington_VA Baddington_VA is offline
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Set it up with 4122

I'm having a problem with these aircraft.

Fokker DR1
Fokker DVI
Snipe
Cammel
Spad


When started they are at full throttle.
They seem to have no throttle control.
They keep running full throttle until they burn out.
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  #6  
Old 12-09-2014, 09:13 AM
Asheshouse Asheshouse is offline
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These notes are from the original source of the Camel model.
Read more here: http://www.sas1946.com/main/index.ph...c,26104.0.html
You will also find sections covering the other aircraft you mention.

Quote:
Some notes on flying it:
- Before take-off, put chocks in and ensure magnetos are set to 1+2 (this selects all cylinders)
- Try start. If fails first time, spin the prop again until it starts
- Once engine running, set Mixture towards rich
- When running smoothly, release chocks!
- Whilst this aircraft has no true throttle, you can control you power in two ways: leaning out mixture and selecting less cylinders (in this case, magneto setting 1 or 2 selects 1/3rd of cylinders). I'm still investigating the historical accuracy of the magneto selector but appears some Camels could select groups of cyclinders, others couldn't.
- The Camel was renowned for killing young inexperienced pilots due to it high torque and power in dive. Be wary of the torque on take-off and watch your speed in a dive!
- To blip the engine, press the 'Toggle Engine' key in quick succession. If you leave the engine off for too long, you will loose too much speed and the engine might not restart
- Once the engine dies mid-air, that's it. You can't jump out and restart it.
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