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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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  #31  
Old 02-20-2013, 09:40 PM
Fatt_Shade Fatt_Shade is offline
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What bugs me, how dev`s made rage skills same for all classes, but only mage is possible to deal ridiculous amount of spell dmg (as it should be) and only warrior (in WotN paladin class0 can dish out 300K crit because of huge army high lds value.
But then rage skills are same for all classes
Why not make it so rage skills dmg is connected to something in hero development, not fixed value for pet dragon.
Spell dmg changes with every intellect point in hero stats, or depending on army stack situation (plague, pugmy ...).
Army dmg depends on attack/defense ratio, or also on army stack situation (defenseless , berserk spells ...). And then we have rage skills that have fixed amount of dmg no matter if your hero have only 1 lvl in Rage skill, rage pool of 30 or 100.
Here`s crazy idea : same way as Dragon toy item boost dmg for rage skills , to make relation with some hero stats to increase rage skills dmg/influence (higher lds for mystic egg or stronger wall).
Any thoughts on this ?
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  #32  
Old 02-21-2013, 07:02 PM
impy impy is offline
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I agree pet dragon abilities (PDA) should scale. Obviously not just as currently existing abilities levels but via some other mechanics as well.
- One mustn't forget pet dragon is only a complementary unit, and not main unit. Therefore his output cannot be as high as intellect output. You can see what happens when intellect is very high, mage is then unstoppable. Playing such game is fun, but only once. Simply because it does not matter what units are in your army, everything gets destroyed by spells - beats the purpose of the game replayability. The same would happen if pet dragon was allowed to such strengths. Note that it takes quite a lot of lucky RNG to get high intellect mage; there are very few pet dragon items, less room for RNG etc. Secondly, Intellect is a major factor for mage who otherwise is a weakling - att, def, leadership. However, warrior even without casting any magic spells or using pet dragon has highest chances to win battles due to superior att/def/leadership. Again, that is why PDA cannot be set very high. I am talking Crossworlds here, did not play Wotn much.
- PDA scale should be easily accesible to warrior, optional for paladin, and difficult to achieve by mage. Simple for example 3%/2%/1% PDA scale per hero level per class could do, but would be not the best way. It takes away a lot of fun from building your character. Currently you can via trading runes create any viable spec, like direct damage casting warrior etc, melee mage; not as strong as natural choices but possible. Therefore there could be some more skills in hero might tree concerning PDA, in lower half of skill tree. There is one empty slot at the moment and Revenge is kind of non-strategic (meaning percentage based) expensive skill. One new skill could scale the strength of all PDA, the other one - just one very expensive level - reducing casting time by one round (if recovery is only one round, you can use that ability twice per per round; up to some xxx limit). These are just examples. I suppose developers realized this long time ago. However, there are already 3 skills for pet dragon, with extra 2 that would be 5, and that might be too much for just complementary unit only. Especially the unit not allowed for boss fights... They shifted leadership in Wotn towards paladin class, which creates a room for increased usefulnes (if not dependence) of warrior on pet dragon.
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  #33  
Old 02-22-2013, 05:16 AM
Fatt_Shade Fatt_Shade is offline
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I didn`t think to make PDA parallel to mage spells, just to make it different in classes. So warrior/pala/mage dont have SAME utilities with rage skills.
And no need for special hero skill for PDA, but something passive like intellect bonus to spell dmg, as imentioned for every X rage amount you have, you get some bonus to PDA so to make +rage items maybe more useful in game.

As for changed lds to paladin in WotN, a said that should be done years ago. Pala simply had no advantage to other classes, now it`s a bit interesting to pick compared to warrior/mage if nothing else then sheer numbers of army.
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  #34  
Old 02-24-2013, 09:01 PM
impy impy is offline
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I had a closer look at those wanderer gloves and came across something interesting, although sadly exploitative. Yet again, not sure if this has been reported before, however - there is a way how to get pet dragon from level 1 to level 60 in just one battle...
So here we go: wanderer gloves give +10 rage for every teleport spell used. No need to use higher than level 1 teleport which is the cheapest, so for cost of 5mana you get 10rage; 10mana gives you 20rage etc. As tested this works indefinitely, regardless of 20rounds rage generation limit. So situation we have here is : for 10mana you get 20 rage. Now, if we are in return able to generate 10 or more mana from 20rage, we will get pet dragon experience for using mana accelerator skill, and also have sufficient mana for casting teleports again. (note: it is not about 10mana vs 20rage really, that's just neat example, it is basically 1:2 ratio). now quick look at pet dragon mana accelerator levels - see King's bounty : armored princess : sticky Appendix, and you'll see that mana generation is more than generous to sustain this process indefinitely....
So what you do is get some unit with high initiative (in order not to get hit), just small numbers (in order to maximize leadership ratio of enemy vs. you and maximize pet dragon exp. gain) and let some huge one slow enemy stack standing. Do not hit the enemy unit , just teleport around and use the combo - teleport - mana accelerator. When you get tired of it, just kill enemy unit. In my test I got tired after 14 pet dragon levels..voila

Last edited by impy; 02-24-2013 at 09:04 PM.
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  #35  
Old 06-04-2013, 04:15 AM
Razorflame Razorflame is offline
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any news yet on your naked challenge?
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