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Tactics discussions and solutions All you need to win the battle.

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  #1  
Old 01-03-2010, 02:44 AM
Hento Hento is offline
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Default Archer army

Can you finish the game with warrior on hard with zero losses if your army consists of:

-hunters
-repair droids
-guard droids(target spell)
-cannoneers
-elfs

from skills:

-3 in quickdraw
-3 in persuasion
-3 in prayer


from items:
-artifact with 5% critical and initiative to dwarves, humans and elves
-dagger of judgement(20% critical)
-sniper set(20% critical)

dwarf companion who further increases criticals to 100%(you also get criticals from achievements)

Has anyone tried this?
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  #2  
Old 01-03-2010, 11:14 AM
Urbz Urbz is offline
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I think there's been some discussing this before on the forums although now it might be a bit more viable with some of the new items.
Anyhow if you're gonna try, goodluck!
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  #3  
Old 01-03-2010, 12:39 PM
DGDobrev DGDobrev is offline
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In the boss battles archer die like crazy. This is the biggest problem with them. They are waaaay too frail. It may be possible to do it on normal, since the bosses are generally low on health there, but on the higher difficulties, when a single mass attack kills something like 1/5 to 1/3 of the entire archer stack, things will look very grim.

In normal battles they rock. Hard. They are really, really great. However, if you want to complete the game with archers ONLY, the boss battles will be the biggest challenge.
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  #4  
Old 01-03-2010, 01:22 PM
Hento Hento is offline
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well, bosses are rare anyway, you can always keep a reserve army in some castle, I was thinking archmages, knights, horsemen, paladins and inquisitors as second army(i will have very high moral and initiative for humans).

Last edited by Hento; 01-03-2010 at 01:39 PM.
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  #5  
Old 01-18-2010, 04:55 AM
Hento Hento is offline
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I found this-

Quote:
- Bosses. I felt like the bosses in this game were ridiculously more difficult. I really wish they had let you use your dragon in them, because the damage output on them was just silly. Ironically I thought the only boss that wasn't that hard was the final one. I pretty much left the bosses until the end of the game and even then they were still the only encounter that I thought were hard. The gremlin in the tower was particularly annoying. I had to try a couple different combinations of unit. Mostly though I will say this: USE RANGED UNITS AGAINST BOSSES. Using Melee units is an exercise in futility as they all have unlimited counter attacks and will usually hit more than 1 square. I wasted so many dragons against bosses it was silly. At the end of the game my strategy was basically going into battle and having some really strong units with lots of life, like Trolls/Ogres/T-Rex and just having them defend each turn while I whittled the boss away at 3k a spell.
I don't know why DGDobrev said that, i thought it was strange...
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  #6  
Old 01-18-2010, 10:41 AM
DGDobrev DGDobrev is offline
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Well, all I can say is - get to the boss battles and see how many of your archers will die in the first mass attack. This is a good way to discover how your army will fare against them.

Know that the Spider webs your ranged units every time they attack for 2 turns. This means that if you shoot with all your archers, they will not be able to attack and will be immobile for 2 turns. Very inconvenient, to say the least

Please keep in mind that I'm always analyzing from impossible difficulty point of view... I assume that on normal, an archer party may do really well against bosses, because they have less attack, less defense, and less health.
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