#21
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Last it was heard SOW didn't make full use of multiple processors. Furthermore, Oleg will not be moving to DX10 anytime soon. He will aim for a minimum spec equal to an average gaming machine in existence at the release date (probably some time in 2009). The performance requirements will likely rapidly grow with each expansion though (as was the case with Il2).
As always ram and cpu power will be more important then the video card. S! |
#22
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May be an option for multiprocessors :??? Definitely Move to DDR2 (DDR3 is stil too expansive ) 2 to 4 gigs Keep old display card until further notice Thanks for the answer |
#23
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#24
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It has been indicated, by SaQsoN IIRC, that they can't afford NOT to release it in 2008. He is not a representative for 1C though, but he sure knows pretty much what's going on in that company.
Skarphol |
#25
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As for the company, it is quite possible they are relying on the second product in order to make the profit. It should be possible to release a new SOW ever 18-30 months, but the first one requires several years of development to get the engine in place and running smoothly. |
#26
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To a certain extent...given that SOW-BOB is supposed to be the lead title for alot of expansions built around the same game engine (and bearing in mind the lifespan of the FB/AEP/PF/1946 Engine) The fact that its not built to support multiple processors and/or DX10 seems a little strange...while they might be cutting edge now...what will they be considered in 5 - 7 years time...
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#27
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Maybe SaQsoN was talking about his Sim, i mean Korea. That is what he is working on |
#28
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Yes,if IIRC Oleg said they had to release SoW in 2007!
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#29
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I think if we see beta shots from SOW in the summer... we might see it go gold before xmas... Maybe something symbolic... released on the same day as IL2 was, eh? I forget.. was it November 21st or something?
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#30
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It would be nice if it was released EVERYWHERE on the same day hint hint!
None of this staggered release nonsense ubi is so keen on. |
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