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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 04-14-2011, 08:10 AM
csThor csThor is offline
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Quote:
Originally Posted by luthier View Post
No.
F**k. Okay, I'll upload it to my webspace and resend the mail tonight.
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  #32  
Old 04-14-2011, 08:11 AM
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Raggz Raggz is offline
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Can't see any information on fixing serious bugs like radio commands?!?!?
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  #33  
Old 04-14-2011, 08:11 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by bongodriver View Post
SDK= software development kit, modders use it to make mods
Just to add, the SDK is released by the developers so that a third party can make legitimate content for the sim. By using the SDK the 'moders don't have to crack or hack the game.

Cheers!
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  #34  
Old 04-14-2011, 08:12 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by luthier View Post
Stuttering. It's similar to the no-mipmap mod, except it's more efficient and does not affect visual quality.
Good to hear and thanks for the reply.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #35  
Old 04-14-2011, 08:14 AM
Blue Scorpion Blue Scorpion is offline
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Quote:
Originally Posted by Wolf_Rider View Post
doesn't take long, does it
Before posting trying to be a smart arse, perhaps you should have read my follow up post made before your own trying to clear the issue up for those that may be affected by mods that DO affect textures in exactly the same way a transparent skin would.

You may not be too bright, and have no knowledge how various checks are made within code to check for cheats, however, internally a change to a texture for whatever reason is still a change to a texture, and unless checked manually will trigger bans in vac as has been the case in the past, sanctimonious ahole.

As I already pointed out, it won't affect me as I refuse to bother with the title until ffb is added, I was just trying to clarify what was said to prevent others being affected by vac bans, that permanently ban users from all steam titles.
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  #36  
Old 04-14-2011, 08:22 AM
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@Luthier, please, Vsync is currently not working...or not working properly...is this on the fix list?

Also we still dont have detailed sound options (channels, bits, etc.).....

Last edited by Tvrdi; 04-14-2011 at 08:33 AM.
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  #37  
Old 04-14-2011, 08:22 AM
BernieBrown BernieBrown is offline
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Quote:
Originally Posted by luthier View Post

Future plans and roadmap:
1. SLI / Crossfire support (had to temporarily halt development due to ongoing work on FPS and texture manager)
2. Improvements to the campaign engine, including a rank and awards system.
Nice going Luthier!

Im really looking forward to these 2 plans! Especially the rank and awards system!!! mucho gusto!

Well not so excited about the delay of SLI/xfire support, but still gogogo

Last edited by BernieBrown; 04-14-2011 at 08:40 AM.
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  #38  
Old 04-14-2011, 08:25 AM
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JG52Uther JG52Uther is offline
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Well the No ssao mod and low tex mod seriously improved my games performance,fps wise.
For safetys sake I will remove them,as I don't want to risk a ban,but will be very disappointed if the 'official' fixes are not as efficient.
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  #39  
Old 04-14-2011, 08:25 AM
Erkki Erkki is offline
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Nice, looking good Ilya!
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  #40  
Old 04-14-2011, 08:26 AM
Allons! Allons! is offline
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Luthier, thx to you guys for your efforts, will forcefeedback make it into the game ? Cant wait to get my G940 back into work...

@Flanker, S! comrade, its a couple of time gone since our days with WWII- Fighters and the JG26..
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