#11
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Is the 360 capable? most probably.
Will MS let it happen? Not a hope in hell fella. |
#12
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12 seconds isnt enough time to even hit the ground from any reasonable height...better someone else gets a kill than no kill awarded for any crash...assuming got a hit of some kind on them...its a perfectly legit kill if youve forced them into the ground by making them stall
Last edited by nudger1964; 09-13-2009 at 02:26 PM. |
#13
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Why wouldnt they? in the sense off... why wouldnt they...and sony would...
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#14
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Quote:
Look at the ugly steering wheel that they make you guys use for racing games. It's wrong you should be able to use anything that pc compatible all of it is made by M$ and they would make a little more money if it were possible. |
#15
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this is great news! thank you!
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#16
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Quote:
For hard hit is is about one minute. And even suicide without being hit reduces score. Please, read carefully. |
#17
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Re: (For Arcade& realistic) RS will look around with 'half pressed' target camera trigger.
The very players that require an easier & smoother look-around system for their gamepads are those that use the simulator mode as (obviously & rightly) there is no target padlock aid so I am absolutely dumb founded that the simulator player is left out of this much needed update. Otherwise great news for the rest of the fixes. |
#18
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PS3 flight stick
Excellent news regarding the update. Now I'll finally be able to enjoy the sim with a flight stick rather than be pissed at the controls on PS3.
Surprised this wasn't there from the beginning, but thanks to devs for listening / the coming update, I can't wait to enjoy this excellent sim! |
#19
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great news, a lot of more patching needed to make this game perfect, but that is a good start!!!
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#20
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Quote:
both need at least doubling IMO...but there ya go Last edited by nudger1964; 09-13-2009 at 03:49 PM. |
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