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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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#1
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Random Scenario Generator !!!
On start i'm sorry for my english, I never learn.
I just finished this fantastic game and I could play else and else. So my question is: will 1CC leave the Random Scenario Editor? something like was in Heroes3AB. Thanks all. Good Day |
#2
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Great idea.
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#3
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We have no plans for random scenario generator, but we have plans to release map editor ASAP.
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#4
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random scenario generator would be a great boon to the game as far as longevity
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#5
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I have never seen a random map generator that worked properly. Usually you end up with an unbalanced and unfair battle or war.
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#6
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The Problem of this game is only that there is not a good support from developers, we had not an online lobby to play multiplayer games and we had to make one, we had not new maps or missions to play and we had to meake ourselfs,
Each time we ask for something they says no I modded many games like Ground Control I and II from Massive Entertainment and the long life of this game was because of a living community helped by developers intrested on the continuolsly develop of their products with improvements and patches, made with the help of players. Another exemple could be the Ironclad Team with his Sin of a Solar Empire that is making a new patch for his game each month listening the players opinions. I think that this game has a potential long longevity ( this game could be the "Warhammer Fantasy Battle" of the PC ) but the developers are cutting it with a scarse support. We need a multiplayer lobby online an official Maps database a Mod tool the game need also thet people know the link to this forum, cause everywere a review speak about this game they send to an empty "official page" without news, forums or downloads. Last edited by asadexes; 03-17-2008 at 06:15 PM. |
#7
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QFT.
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#8
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I disagree. I've played Age of Wonders: Shadow Magic and Space Empires IV almost exclusively on random maps, and I think they both produce relatively fair maps. Certainly, if you play them often, any minor advantages will balance out.
And there's no doubt that random map generators add a great deal to the longevity of a game. Playing the same scenarios over and over--or ones you've designed, so that you know where everything is--gets boring quickly. I rarely buy a game that doesn't have this feature. So, if the developers are listening, here's an enthusiastic vote for an RMG--please! |
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