|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#311
|
|||
|
|||
Quote:
[Advanced] Average=1 IgnoreBackwardZ=0 MaintainPausedData=0 RollRelativeRot=0 RelativeTransYaw=0 RelativeTransPitch=0 RelativeTransRoll=0 RelativeTransX=0 RelativeTransY=0 RelativeTransZ=0 [Sensitivity] Yaw=19500 Pitch=19800 Roll=5100 X=15300 Y=15300 Z=7200 [Smoothing] Yaw=60 Pitch=60 Roll=60 X=60 Y=60 Z=60 Zooming=1 SmoothStableMultiplier=25 SmoothRawMultiplier=25 Dynamic=1 [Inverted] Yaw=0 Pitch=0 Roll=0 X=0 Y=0 Z=0 [AxisEnabled] Yaw=1 Pitch=1 Roll=1 X=1 Y=1 Z=1 [AxisMap] Yaw=0 Pitch=1 Roll=2 X=3 Y=4 Z=5 [YawCfg] X0=0 Y0=102 X1=53 Y1=85 X2=106 Y2=69 X3=320 Y3=2 [PitchCfg] X0=0 Y0=102 X1=53 Y1=85 X2=106 Y2=69 X3=320 Y3=2 [RollCfg] X0=0 Y0=102 X1=35 Y1=69 X2=69 Y2=35 X3=102 Y3=2 [XCfg] X0=0 Y0=102 X1=2 Y1=92 X2=2 Y2=22 X3=320 Y3=2 [YCfg] X0=0 Y0=102 X1=2 Y1=92 X2=2 Y2=24 X3=320 Y3=2 [ZCfg] X0=0 Y0=102 X1=2 Y1=92 X2=2 Y2=23 X3=320 Y3=2 [Output] MouseX=0 MouseXEnabled=1 MouseY=1 MouseYEnabled=1 MouseWheel=0 MouseWheelEnabled=0 MouseAutoPan=0 MouseAbsolute=0 MouseWheelScale=50 PPJoyControllerNumber=1 FreeTrack=1 TIR=1 Mouse=0 PPJoy=0 Keys=0 SimConnect=0 FS=0 [Mapping] Pause= PauseBeep=1 PauseToggle=1 Center=Controller04_1 CenterBeep=0 CenterToggle=0 CustomCenterSet= CustomCenterSetBeep=1 CustomCenterSetToggle=1 CustomCenterReset= CustomCenterResetBeep=1 CustomCenterResetToggle=1 SmoothStable= SmoothStableBeep=1 SmoothStableToggle=1 SmoothRaw= SmoothRawBeep=1 SmoothRawToggle=1 Yaw= YawBeep=1 YawToggle=1 Pitch= PitchBeep=1 PitchToggle=1 Roll= RollBeep=1 RollToggle=1 X= XBeep=1 XToggle=1 Y= YBeep=1 YToggle=1 Z= ZBeep=1 ZToggle=1 FreeTrack= FreeTrackBeep=1 FreeTrackToggle=1 TIR= TIRBeep=1 TIRToggle=1 Mouse= MouseBeep=1 MouseToggle=1 Joystick= JoystickBeep=1 JoystickToggle=1 Keymap= KeymapBeep=1 KeymapToggle=1 SimConnect= SimConnectBeep=1 SimConnectToggle=1 ProfileA= ProfileABeep=1 ProfileAToggle=1 ProfileB= ProfileBBeep=1 ProfileBToggle=1 ProfileC= ProfileCBeep=1 ProfileCToggle=1 [OutputKeys] YawThreshold=50 YawHold=1 YawPos= YawNeg= PitchThreshold=50 PitchHold=1 PitchPos= PitchNeg= RollThreshold=50 RollHold=1 RollPos= RollNeg= XThreshold=50 XHold=1 XPos= XNeg= YThreshold=50 YHold=1 YPos= YNeg= ZThreshold=50 ZHold=1 ZPos= ZNeg= [CustomCenter] Yaw=0 Pitch=0 Roll=0 X=0 Y=0 Z=0 |
#312
|
|||
|
|||
thanks lobisomem I'll try it
__________________
AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#313
|
||||
|
||||
I have to agree with Ace and co., however botched the release of CoD, it was surprisingly free of dishonesty regarding the basic features. It was more the lack of any comment about the state of the game at all (however understandable it is that they were quiet) that was kind of dishonest and upsetting to people. In fact, the only things I take exception to were the "AA is off because our computer is rubbish" stuff and this from the SimHQ interview:
"Will the aircraft have individual G-limitations, and suffer progressive damage and lowering of the airframe's G-tolerance? Rather than the IL-2: Sturmovik Series model of instant failure at one G-limit? A. Yes." |
|
|