|
Pilot's Lounge Members meetup |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
New project from Luthier: DCS WWII [Target complete]
Wish him well...
http://bobgamehub.blogspot.in/2013/0...w-project.html Kickstarter link http://www.kickstarter.com/projects/...ently_launched 2,553 Backers $158,897 pledged of $100,000 goal 0 seconds to go Back This Project $1 minimum pledge This project will only be funded if at least $100,000 is pledged by Saturday Oct 5, 1:20pm EDT. Funding period Sep 5, 2013 - Oct 5, 2013 (30 days) . Last edited by KG26_Alpha; 10-05-2013 at 05:51 PM. Reason: updated pledges |
#2
|
||||
|
||||
I wish him good luck!!...
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#3
|
||||
|
||||
Is there an original source for this report? Luthier had said there would be a massive reveal with a strict deadline of yesterday.
|
#4
|
||||
|
||||
Quote:
Yes here, and he met his first deadline http://forums.eagle.ru/index.php
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
|
||||
|
||||
Sweet. Thanks for the link SB.
The scale of the September 1st launch may have been slightly exaggerated. I'd thought there would have been more to it, going by what luthier had said previously. I'll be interested to see the quickstarter presentation on Thursday. I think I'll want to know quite a bit more about the project before investing. Who is leading, who is responsible for what and some key timelines and mission goals would be good. Now that we have seen what can be achieved in a very short time by a determined team with an existing engine, the done-when-it's-done approach may not attract as many backers as one might hope. |
#6
|
|||
|
|||
Stretch goals.... depends on kickstarter monies.
I'm assuming the large Normandy map will include England. Luthier.... "We'll see how well we do with kickstarter. Core game will have one large Normandy terrain. If we hit stretch goals, we'll have more maps. Less than a year from now, or a bit more time if we hit stretch goals."
__________________
Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#7
|
||||
|
||||
This looks very promising. Now we have a choice between two different styles of flight sim, one that aims for a detailed CEM experience in the style of Cliffs Of Dover and another that will offer a more simplified approach. Personally, with the financial commitment required to purchasing a series of planes and add-ons to eventually cover the whole range of WW2 theatres, I would prefer to be making a long term commitment to something that offers a little more than " Push Button I to start the engine ".
I hope this project goes well for Ilya, as it has the potential to be a true successor to the IL2 series. If all is good with the presentation on the 5th September, then they will definitely be getting some of my cash to see this game reach it's potential. It's just going to be so hard waiting for the day when it finally arrives! Still there's always Malta to look forward to. |
#8
|
||||
|
||||
Speaking of Malta, is there a link where one might follow development? I've been working on a detailed Malta map for Il-2 and would very much like to see how they are getting on.
|
#9
|
||||
|
||||
Quote:
Nice analysis and I feel the same way...we can't let this opportunity die
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#10
|
||||
|
||||
I'll keep my fingers crossed but BoS is alot closer!
|
|
|