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  #31  
Old 03-25-2011, 05:29 PM
Biggs Biggs is offline
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Luthier said on the russian forum that they WILL REMOVE the filter, once they fix the pixel "flash" issues...

so their plan is to remove the filter completely, as it was only a "stop-gap" measure to get the game compliant with UBI standards.

fix in "2 weeks"?
  #32  
Old 03-25-2011, 06:03 PM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by Biggs View Post
Luthier said on the russian forum that they WILL REMOVE the filter, once they fix the pixel "flash" issues...

so their plan is to remove the filter completely, as it was only a "stop-gap" measure to get the game compliant with UBI standards.

fix in "2 weeks"?
Better put that filter on that avatar before someone gets hurt
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  #33  
Old 03-25-2011, 06:26 PM
Biggs Biggs is offline
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Originally Posted by Oldschool61 View Post
Better put that filter on that avatar before someone gets hurt
What??...make it go faster you say??

  #34  
Old 03-25-2011, 06:58 PM
wizardd wizardd is offline
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Rise your hand if you still remember the era of independent game developer companies and their quality games!

o/

Westwood for example, but of course business as usual, big ones eat small ones and EA bought it and turned C&C series into XXXX

It's funny. While back in days you got the game, fat manual, posters, cd/disk and all games from real shop, now you can just download it. Distribution costs have gone down, but game prices are the same or even higher. Quality of games has gone down, amount of content has gone down dramatically.

It's the same in any industry, bigger and worse. Production costs are down, but customer prices are up.

We are getting screwed, but hey, atleast we have beer and american idols!

Last edited by KG26_Alpha; 03-26-2011 at 06:15 PM.
  #35  
Old 03-25-2011, 07:10 PM
Feuerfalke Feuerfalke is offline
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When the world around you grows mean, fast and difficult to understand, you're growing old.
Because in reality the world always was mean, fast and difficult to understand.


Todays indi-games live better than ever using platforms like Steam, for example. There are stunning and brilliant games for just a few bucks that beat many blockbuster-games both in new ideas and perfection.

Besides that, I really had to LoL about this one: "Production costs are down"

True. For a fork made in China. But video games are much more complex today, than they ever were, needing much more manpower to make a game appealing to the market. At the same time the costs for a game stayed the same. Calculating inflation that means a huge loss in actual benefit.

It's not a secret, that games need at least 2 sequels with the same engine to make benefit today.
  #36  
Old 03-26-2011, 07:06 AM
BG-09 BG-09 is offline
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Default Disaster happens with cod!

The epileptics do not go to air force, and do not go in army!
If this is REAL WAR FLIGHT SUIMULATOR, it should not to be sold to people with such diagnose.
THE PROPELLERS ARE ROTATING WITH SLOW SPEED, VERY SLOW, IN ORDER ILL PEOPLE, NOT TO DIE WACHING THEM! SO THIS IS NO TRUE SIMULATION, SO THIS IS NO SIMULATOR, SO I DO NOT NEED IT!
  #37  
Old 03-26-2011, 11:34 AM
wizardd wizardd is offline
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Quote:
Originally Posted by Feuerfalke View Post
When the world around you grows mean, fast and difficult to understand, you're growing old.
Because in reality the world always was mean, fast and difficult to understand.


Todays indi-games live better than ever using platforms like Steam, for example. There are stunning and brilliant games for just a few bucks that beat many blockbuster-games both in new ideas and perfection.

Besides that, I really had to LoL about this one: "Production costs are down"

True. For a fork made in China. But video games are much more complex today, than they ever were, needing much more manpower to make a game appealing to the market. At the same time the costs for a game stayed the same. Calculating inflation that means a huge loss in actual benefit.

It's not a secret, that games need at least 2 sequels with the same engine to make benefit today.
Eastern europe, russia and asia has about 2837283782738273 good coders and all will do better job with 1/10th of the cost than western coder takes.

Also about the production costs, I did mean the end product, the box with the CD/DVD. Since there are no box releases anymore in many cases. You just sell copies of files.


It's not a surprise that gamers are pissed off and just downloading games illegal way.

Video games are much more simple nowadays than they were. Graphics sure are more complex, but actual games are dumbed down, stripped for dummies.

In 1990s there were games for people with brains, nowadays games are made for idiots with eyecandy.
  #38  
Old 03-26-2011, 11:47 AM
Revvin Revvin is offline
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Quote:
Originally Posted by BG-09 View Post
The epileptics do not go to air force, and do not go in army!
If this is REAL WAR FLIGHT SUIMULATOR, it should not to be sold to people with such diagnose.
THE PROPELLERS ARE ROTATING WITH SLOW SPEED, VERY SLOW, IN ORDER ILL PEOPLE, NOT TO DIE WACHING THEM! SO THIS IS NO TRUE SIMULATION, SO THIS IS NO SIMULATOR, SO I DO NOT NEED IT!
Congratulations for posting the most ridiculous reply yet to one of these threads. Epilepsy can strike at any time and as I said previously just because you have not had an epileptic fit yet doesn't mean you will never have one. My friend who was a long time gamer and a fit and healthy ex serviceman suddenly had one without warning while playing a game. I'd like to see the filter optional but understand why the developers have done this.
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