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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 02-11-2011, 01:21 PM
Icewolf Icewolf is offline
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Quote:
Originally Posted by swiss View Post
which buttons?




extended with?
the old software doesn't work with win 7 to assign the buttons on the base
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  #32  
Old 02-11-2011, 03:20 PM
Tanimbar Tanimbar is offline
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Default FF gameport/midi kit on OS later than XP/32 - forget it

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Originally Posted by rakinroll View Post
Ah, great to hear that. I will try it mate. Could you please send me a link for midiport program?
Rakinroll,
Like you I tried to get my old FF Pro-gameport/midi to work on my Windows 7-64bit machine. But, it can't be done.

The ultimate problem is that OSs later than XP 32 bit do not support midi - it's been dropped by MS. The only option left is a USB converter and no one seems to have got them to work.

See my old thread for the midiport program ....

http://forums.ubi.com/eve/forums/a/t...448#9971067448


Regards, Tanimbar
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  #33  
Old 02-11-2011, 03:54 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by recoilfx View Post
Nope, I extended the shaft - not the usb wire. Either way, the power for force feedback comes from an AC plug, not usb.
Ok now it makes sense, it wasn't clear to me what you meant before.

You have more leverage in the stick so less resistance is felt.

Have you tried editing the "Spring.ffe" in IL2 1946 ?
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  #34  
Old 02-11-2011, 04:03 PM
recoilfx recoilfx is offline
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Yep. I tried, but the strength was already set at max 1000.

I tried to add another spring effect. While this makes the overall force stronger, unfortunately it also increase the 'notches' of the stick (when I move the stick one direction, I can feel soft notches of resistance during motion).
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  #35  
Old 02-11-2011, 04:06 PM
KG26_Alpha KG26_Alpha is offline
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Have you got the other spring effect file?

I would be interested in having a look
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  #36  
Old 02-12-2011, 07:51 AM
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Azimech Azimech is offline
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This is my preference but if you or anyone have better settings or ideas for even more control ... don't hesitate to post them.



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  #37  
Old 02-12-2011, 04:57 PM
Chivas Chivas is offline
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I setup my MSFF2 elevators, ailerons, and ailerons.....starting at around 28 with a slight convex curve to 100. This takes away any twitchyness around center, but I'm not sure how it would effect a long extension.

Last edited by Chivas; 02-12-2011 at 05:00 PM.
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  #38  
Old 02-12-2011, 05:43 PM
recoilfx recoilfx is offline
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with extension, i run 100 across the board. Formation flying becomes so much easier with the extension. Best mod ever. Aside from getting MSFFB2 of course
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  #39  
Old 02-12-2011, 05:44 PM
recoilfx recoilfx is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Have you got the other spring effect file?

I would be interested in having a look
What do you mean?

You can test it out using fedit.exe. Open the spring.ffe file, and insert another spring effect.
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  #40  
Old 02-12-2011, 10:15 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by recoilfx View Post
What do you mean?

You can test it out using fedit.exe. Open the spring.ffe file, and insert another spring effect.
You said you added another Spring effect file, that was notchy, what do you mean "another" ?
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