#131
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I can not help with RAF types, I have only pilot's manual (no technical info, only aircraft handling and performance)
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| AFBs of CloD 2[/URL] |www.pumaszallas.hu i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 04-20-2012 at 02:33 AM. |
#132
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I have very little data of the technical 601Aa, apart from that it seems that it was originally meant as an export version (small a = auslandisch or foreign, ie. export), but about 1/3 of all 601s were of the Aa version (info via butch2k). All E-7s (save the ones with 601N) and all /B versions had the Aa. The rest were probably mixed. As for output, all I can say it had improved output and higher manifold pressures. As for the improved supercharger, I can attach to technical sheet (showing the increased FTH of the new supercharger, or neue Lader) and power curves for the new supercharger DB 601A-1. I believe the A-0 was an early pre-production model only. Quote:
I believe the conversion between continental PS and imperial BHP is 0,986 PS = 1 HP. It makes very little difference, especially in practice considering the tolerance for production engines. One 109 report I have for example shows the engine was down about 50 HP compared to nominal.. Quote:
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org |
#133
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I had asked if 109 drivers were using trim to gain more lead and if so was this accurate to RL. From reading the thread I think there are 2 potential issues: 1. That presently the 109 does not require trim to be pulled out of a high speed dive. In RL trim would have to be set prior to the dive in order to pull out. 2. The trim wheel in game moves too quickly compared to how a RL pilot could make adjustments (there are answers and videos in the thread). Some O/L pilots are using this to gain lead quickly, which is unrealistic. I suggested that a 109 expert validate the information gathered in order to make the 109 more accurate via the bugtracker. I do not know if the same problem occurs in RAF fighters however I suspect this would not be required given that they already have the turn advantage. Does that make sense? ~S~ |
#134
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I tested this and found yes it is too quick and smooth to roll the trim wheel through the whole range of motion. The thing is in a combat turn you don't want to trim the stabiliser more than a degree or two. So red players are not disadvantaged because blue 109 pilots will never want to move it through the whole range of motion unnaturally quickly.
It would be more realistic if the trim wheel moved a little bit slower and in little bursts to simulate the motion of a hand turning the wheel. In practice though it hardly makes much difference. What I did discover though is that flying the 109 with little adjustments of trim is a very good way to conserve energy and keep the top speed up. I have now bound the trim button next to my throttle so my left hand can easily adjust trim |
#135
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The hardest thing to simulate the human behavior. In addition the PC controllers produce many false signals, if one of them can block the controller for a while, it's wrong, annoying, and unnecessary. Imho. The PC don't know, you move the controller, or just any contact trouble. If you filtering, it will be sluggish...
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| AFBs of CloD 2[/URL] |www.pumaszallas.hu i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 04-21-2012 at 12:03 PM. |
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