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  #11  
Old 05-11-2011, 04:50 PM
norulz norulz is offline
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oh... we are now allowed by gOD to talk about mods...


pfff...
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  #12  
Old 05-12-2011, 01:55 AM
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bf-110 bf-110 is offline
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BTW,I saw the planes and etc at SAS and many looked great!
Are they going to be included?
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  #13  
Old 05-12-2011, 02:08 AM
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Quote:
Originally Posted by bf-110 View Post
BTW,I saw the planes and etc at SAS and many looked great!
Are they going to be included?
Here is the current list of mods scheduled to be included in UP 3.0:

http://ultrapack.il2war.com/index.php/topic,3892.0.html

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  #14  
Old 05-12-2011, 02:17 AM
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Quote:
Originally Posted by AndyJWest View Post
Ok, lets start with a couple of obvious links:

UltraPack: UltraPack: http://ultrapack.il2war.com/index.php
The most popular online mod pack - some rather large downloads, and they are just about to release version 3.0, so you may do better to wait for that, rather than downloading the current version.
That UP link does not work for me. Try this one:

http://ultrapack.il2war.com/index.php

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  #15  
Old 05-12-2011, 03:04 AM
salmo salmo is offline
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Thankyou 1C for allowing MOD disussion here. I know this issue has been a controversial one. I believe that the overwhelming majority of mod-makers only intend to enhance & improve the wonderful IL-2 Sturmovik game. There are now many fine mods that improve the game immersion even further. What was a WW2 combat flight simulator is now a WW1, WW2, Korean War, Vietnam War simulator.
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  #16  
Old 05-12-2011, 06:36 AM
MOH_Hirth MOH_Hirth is offline
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Quote:
Originally Posted by AndyJWest View Post
I see Nearmiss has posted a sticky saying that discussion of mods is now permitted on this forum. Can I take it that it is ok to post links to the mod sites themselves? If so, another sticky with the leading ones (Ultrapack, SAS etc) would be useful.

As Nearmiss says, we shouldn't misuse this so can I make a personal request that everyone tries to avoid negative comments on mod pack FMs etc, and on all the other issues that have led to so much acrimony. Regardless of past issues, 'Classic' IL-2 modding is here to stay, and shows real signs of reaching a more stable and consistent state. Cliffs of Dover seems to have been designed right from the start to be more 'open', so the difference between 'stock' and 'mods' becomes largely an online server issue, rather than anything more fundamental. I think all this suggests that we can put past debates behind us, and work towards producing better sims.
+1! Smart decision, more brains, more improvements, ideias...
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  #17  
Old 05-12-2011, 01:18 PM
fabianfred fabianfred is offline
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Does this mean that TD are going to stop changing the codes just to throw a spanner in the works of the modders? I had heard that 4.11 was especially aiming to do this.
Of course I could be imagining it all....it just seems that way sometimes...
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  #18  
Old 05-12-2011, 01:57 PM
Oktoberfest Oktoberfest is offline
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UP 3.0 is going to be amazing ! Graf Zepelin and Peter Strasser CV ! Plus new IJN light CV !

Ar196 torp !

I can already imagine alternate history scenario with IJN and KM together in the Pacific fighting against Anglo-american CV task forces ! SOOO GREAT !

And +1 with fabianfred : PLEASE make 4.11 compatible with other mod packs so we can just enjoy the best of both world ! It would be so great and would avoid Mod makers to stay in older version to continue their dev.
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  #19  
Old 05-12-2011, 03:01 PM
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I agree. The huge list of servers on hyperlobby (most sparsely populated or totally empty) and with incompatible requirements (4.09 or 4.10.1, HSFX 5 with or without expert mode, UP2.01 with or without MDS, etc.) is a pain in the whatchamacallit. There's even a server still running 4.08! Constantly switching folders or executables for the right server is no fun at all. And with the release of UP 3.0 it will only get worse until all 2.01 servers have switched.

Instead of widening the canyon, I vote for a more "holistic approach" and hopefully one day we'll have a true unified package, even if it means bending Oleg's rules. For example: let's loosen the polygon/texture size restriction for cockpits and models. We're almost halfway 2012 and shouldn't bother with the fps on ancient systems. In the future, if someone's upset he can't enjoy the the high frame rates of the previous patch he might as well buy a new videocard or CPU. Hardware is cheaper than ever.
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  #20  
Old 05-12-2011, 05:44 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Oktoberfest View Post
Graf Zepelin and Peter Strasser CV ! Plus new IJN light CV !
Fantasy repaints and frankenstuff = lame!

I really don't understand all the fuzz about mod packs.
Only real benefit is the different sound IMHO.
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